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Notes
Jáchym Toušek edited this page Jul 10, 2018
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18 revisions
Line_ContinueAfterTyping
- Waits for text. (Vanilla)
- Also waits for voice if last Line_* command is Line_Continue and game mode is auto. (Patched)
Line_Continue
- Disables all voice waits in every frame until game use another Line_ command. (Vanilla)
- Also waits for text. (Patched)
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WaitToFinishVoicePlaying(<channel>);= Add voice wait manually. Useful for continuation without Line_WaitForInput. (more info here) -
ModEnableNVLModeInADVMode();= Force NVL mode from here even if ADV mode is active. -
ModDisableNVLModeInADVMode();= Use NVL/ADV flag normally.
| Flag name | Description | Values | Used? | Hotkey |
|---|---|---|---|---|
| GADVMode | ADV Mode toggle. | 0 = NVL mode 1 = ADV mode (default) |
All chapters | F1 |
| GLinemodeSp | Used for forcing screen breaks in ADV mode. | Line_WaitForInput for NVL Line_Normal for ADV |
All chapters | |
| GCensor | Content censorship. | 0 = 100%-Original 1 = Added Scene (like Miyuki, and I know the scene of introduce Natsumi) 2 = Minor change of mob character dialog (Police, Politician, Villager), and Main character's nickname (like KeiKei and Keiichi-san, RenaRena and Rena-san(Satoko)), and tone change(like 傾注傾注 and 傾聴傾聴(Mion)). 3 = Apply Minor Change that don't have rule in 1,2,4,5 4 = Sexual, Legal, Political, Coppyright issue 5 = Violence. |
Wata and Tata | F2 |
| GCensorMaxNum | Max value for GCensor flag | 5 | ||
| GEffectExtend | Toggle special effects like onikakushi#88. | 0 = No special effects 1 = Special effects enabled (default) |
No | F3 |
| GEffectExtendMaxNum | Max value for GEffectExtend flag | 1 | ||
| GAltBGM | Toggle BGMAlt directory usage. | 0 = Use BGM directory (default) 1 = Use BGMAlt directory with BGM as fallback |
No | 1 |
| GAltSE | Toggle SEAlt directory usage. | 0 = Use SE directory (default) 1 = Use SEAlt directory with BGM as fallback |
No | 3 |
| GAltVoice | Toggle VoiceAlt directory usage. | 0 = Use Voice directory (default) 1 = Use VoiceAlt directory with BGM as fallback |
No | 5 |
| GAltBGMflow | Alternative BGM flow (should be used in the scripts to check which flow is active) | undetermined, probably values like "original" / "PS3" / "anime OST" | No | 2 |
| GAltBGMflowMaxNum | Max value for GAltBGMflow flag | No | ||
| GAltSEflow | Alternative SE flow (should be used in the scripts to check which flow is active) | undetermined | No | 4 |
| GAltSEflowMaxNum | Max value for GAltSEflow flag | No | ||
| GAltVoicePriority | Priority of voice directories if GAltVoice is active. | 0 = Voice used primary, VoiceAlt as fallback 1 = VoiceAlt used primary, Voice as fallback |
No | 6 |
| GFlagForTest1 GFlagForTest2 GFlagForTest3 |
These flags can be used for testing new features. Should not be used in stable releases. | No |
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F5= Quick Save -
F7= Quick Load -
F10= Flag Monitor -
M= Increase Voice Volume -
N= Decrease Voice Volume -
Left Shift + M= Volume 100 -
Left Shift + N= Volume 0