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Finish reactivity.go #7

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@zaviermiller

Currently, the file responsible for handling reactivity "works" but is far from complete. I need to:

  • implement the rest of the types
  • ensure calculators and mutators are thought out in their functionality
  • update the render q to have some sort of proxy
  • fix events so that they make sense
  • custom component events
  • finish thinking out iterative render cases and implement algs
  • rework reactive data a little again lol (uggh)
  • ensure API makes sense
  • done?

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