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ShaderLibrary/DefaultConfig.hlsl

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -46,7 +46,8 @@
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// Use square falloff instead of the default unity light attenuation
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// #define SQUARE_FALLOFF_ATTENUATION
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// Use colored light cookies instead of only sampling the alpha
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// Use RGB channels from light cookies instead of only sampling the alpha
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// Keep a fallback grayscale cookie in the alpha channel for other shaders
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// #define COLORED_COOKIES
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// UdonRP

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