-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathGameEngine.py
More file actions
30 lines (26 loc) · 1 KB
/
Copy pathGameEngine.py
File metadata and controls
30 lines (26 loc) · 1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
class GameEngine:
WORKER_POOL = None
def play_game(self,board,player1,player2,print_moves=False,print_winner=True):
win = False
while True:
if len(board.available_columns()) == 0:
break
selectedCol = player1.play(board.available_columns())
win = board.add_to_col(selectedCol,player1.color)
available_col = board.available_columns()
if win or len(available_col)==0:
break
if print_moves:
board.print_board()
print()
selectedCol = player2.play(available_col)
win = board.add_to_col(int(selectedCol), player2.color)
if win or len(board.available_columns())==0:
break
if print_moves:
board.print_board()
print()
if print_winner:
print('The winner is: {0} - '.format(board.winner) ,end='')
print(board.winner)
return board.winner