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Copy pathGamePanel.java
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284 lines (245 loc) · 7.04 KB
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import java.util.*;
import java.util.concurrent.ScheduledThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.io.*;
import java.lang.*;
import javax.imageio.ImageIO;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import javax.swing.Timer;
import java.awt.MouseInfo;
public class GamePanel extends JPanel implements ActionListener, MouseListener, KeyListener{
private final boolean grid = false;
Image img;
Image sign;
Image money;
Image heart;
Image bomb;
Image speed;
Image med;
Image power;
Base base;
Defense defense;
Wave wave;
Timer timer;
Rock rock;
Artillery artillery;
public double angle;
public Point initial;
public Point post;
public boolean aiming = false;
private int width = 1450;
private int height = 775;
private ArrayList<Rock> projectiles = new ArrayList<Rock>();;
public GamePanel( ) {
this.setPreferredSize(new Dimension(width, height));
this.addMouseListener(this);
this.addKeyListener(this);
try {
bomb = ImageIO.read(new File("bomb.png"));
power = ImageIO.read(new File("arm.png"));
speed = ImageIO.read(new File("speed.png"));
med = ImageIO.read(new File("med.png"));
sign = ImageIO.read(new File("Sign.png"));
img = ImageIO.read(new File("map.jpg"));
money = ImageIO.read(new File("money.png"));
heart = ImageIO.read(new File("heart.png"));
} catch (Exception e) {
System.out.println("No Image Found");
}
// Start Game
timer = new Timer(80, this);
timer.start();
// Create Base
base = new Base(5000, 5000);
// Create defense
defense = new Defense();
// Create Enemies
this.wave = new Wave();
wave.addEnemies();
// Create tower
artillery = new Artillery(390, 300);
// Center point is (490, 370)
}
// Draw wooden panel
public void drawTimerPanel(Graphics g) {
// Draw signs
g.drawImage(sign, 25, 15, null);
}
public void paint(Graphics g) {
// Clear black board
g.clearRect(0, 0, width, height);
// Draw sign
g.drawRect(10, 10, 330, 750);
drawTimerPanel(g);
g.setFont(new Font("Serif", Font.BOLD, 50));
g.drawString(this.wave.waveNumber(), 90, 100);
// Draw stats
g.setFont(new Font("Serif", Font.BOLD, 40));
g.drawImage(heart, 35, 160, null);
g.drawString(": " + base.getHealth(), 220, 240);
g.drawImage(money, 35, 300, null);
g.drawString(": " + base.getMoney(), 220, 340);
// Draw bg
g.drawImage(img, 350, 0, null);
base.draw(g);
// Draw Enemies
for (Enemy en: wave.getList()) {
en.draw(g);
}
// Draw Upgrades
g.setColor(Color.BLACK);
g.drawRect(35, 425, 125, 125);
g.drawRect(190, 425, 125, 125);
g.drawRect(35, 580, 125, 125);
g.drawRect(190, 580, 125, 125);
g.setFont(new Font("Serif", Font.BOLD, 15));
g.drawString("Increase Damage", 40, 450);
g.drawString("100$", 80, 470);
g.drawImage(power, 50, 460, null);
g.drawString("Increase Speed", 195, 450);
g.drawString("100$", 240, 470);
g.drawImage(speed, 205, 470, null);
g.drawString("Heal 10% Damage", 40, 605);
g.drawString("200$", 80, 625);
g.drawImage(med, 50, 625, null);
g.drawString("Bomb all Enemies", 195, 605);
g.drawString("500$", 240, 625);
g.drawImage(bomb, 205, 605, null);
// Draw defense
g.setColor(Color.BLACK);
defense.draw(g);
g.setColor(Color.YELLOW);
// Grids
if (grid) {
for (int i = 1450 / 100; i >= 0; i--) {
g.drawLine(i * 100, 0, i * 100, height);
}
for (int i = 800 / 100; i >= 0; i--) {
g.drawLine(0, i * 100, width, i * 100);
}
}
// Draw tower
artillery.draw(g);
for (Rock r: projectiles) {
r.draw(g);
}
g.setColor(Color.BLACK);
if (aiming) {
int x = Math.abs(MouseInfo.getPointerInfo().getLocation().x);
int y = (MouseInfo.getPointerInfo().getLocation().y);
Graphics2D g2 = (Graphics2D) g;
g2.setStroke(new BasicStroke(3));
g2.drawLine(x, y, 500, 376);
g2.drawLine(500, 376, 500 * 2 - x, 376 * 2 - y);
int x1 = 500 * 2 - x;
int y1 = 376 * 2 - y ;
double coeff = ((double) (376 - y1)) / ((double) (x1 - 500));
angle = (Math.atan(coeff));
}
}
@Override
public void actionPerformed(ActionEvent e) {
// Enemies
int damage = wave.moveEnemies();
if (this.wave.waveOver()) {
this.wave.addEnemies();
this.base.changeMoney((Integer.parseInt(this.wave.waveNumber().substring(6)) - 1) * 200);
}
// Base
base.collision(damage);
if (base.gameOver()) {
timer.stop();
}
// Defense
for (int count = 0; count < projectiles.size(); count++) {
projectiles.get(count).move();
for (int n = 0; n < wave.getList().size(); n++) {
Regular s = (Regular) wave.getList().get(n);
if (projectiles.get(count).isCircleCollidingWithRectangle(s.getX(), s.getY(), s.getWidth(), s.getHeight())) {
s.hit(projectiles.get(count).getDamage());
if (s.getHealth() < 0) {
wave.getList().remove(n);
base.changeMoney(10);
}
}
}
}
// DELAY
try {
Thread.sleep(20);
} catch (InterruptedException e1) {
e1.printStackTrace();
}
repaint();
}
public Timer getTimer() {
return timer;
}
@Override
public void mouseClicked(MouseEvent e) {
if ((e.getX() > 35 && e.getX() < 160) && (e.getY() > 425 && e.getY() < 550)) {
if (base.getMoney() >= 100) {
Rock.upgradeDamage();
this.base.changeMoney(-100);
}
} else if ((e.getX() > 190 && e.getX() < 315) && (e.getY() > 425 && e.getY() < 550)) {
if (base.getMoney() >= 100) {
Rock.upgradeSpeed();
this.base.changeMoney(-100);
}
} else if ((e.getX() > 35 && e.getX() < 160) && (e.getY() > 580 && e.getY() < 705)) {
if (base.getMoney() >= 200) {
this.base.heal();
this.base.changeMoney(-200);
}
} else if ((e.getX() > 190 && e.getX() < 315) && (e.getY() > 580 && e.getY() < 705)) {
if (base.getMoney() >= 500) {
this.wave.nuke();
this.base.changeMoney(-500);
}
}
}
@Override
public void mousePressed(MouseEvent e) {
if ((e.getX() > 390 && e.getX() < 590) && (e.getY() > 300 && e.getY() < 440)) {
aiming = true;
}
}
@Override
public void mouseReleased(MouseEvent e) {
if (aiming) {
projectiles.add(new Rock(angle));
aiming = false;
}
}
@Override
public void mouseEntered(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
}
@Override
public void keyTyped(KeyEvent e) {
// TODO Auto-generated method stub
}
@Override
public void keyPressed(KeyEvent e) {
// if (e.getKeyCode() == 27){
// if (timer.isRunning()) {
// timer.stop();
// Menu menu = new Menu();
// menu.startUp();
// } else {
// timer.start();
// }
// }
}
@Override
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub
}
}