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Copy pathGameFrame.java
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55 lines (45 loc) · 1.14 KB
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import java.util.*;
import java.io.*;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class GameFrame extends JFrame implements KeyListener{
public GamePanel panel;
public GameFrame(){
panel = new GamePanel();
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setFocusable(true);
this.requestFocusInWindow();
this.add(panel);
this.setBackground(Color.WHITE);
this.setVisible(true);
this.setResizable(false);
this.addKeyListener(this);
this.pack();
}
@Override
public void keyTyped(KeyEvent e) {
// TODO Auto-generated method stub
}
@Override
public void keyPressed(KeyEvent e) {
if (e.getKeyCode() == 27){
if (panel.getTimer().isRunning()) {
panel.getTimer().stop();
} else {
panel.getTimer().start();
}
}
if (e.getKeyCode() == 82){
this.remove(panel);
panel = new GamePanel();
this.add(panel);
this.revalidate();
this.repaint();
}
}
@Override
public void keyReleased(KeyEvent e) {
// TODO Auto-generated method stub
}
}