Describe the bug
Hi,
I am trying to use Xverse in my project, but when I import my .ply, I don't see any textures. I attached two images below, the first one shows how it should look and the second how it looks in Unreal.
I tried to change shaders to SM5 on DirectX 12, tried to change DirectX to 11, turned off ray tracing and Lumen, tried to change engine scalability in settings and nothing helped.
I use unreal 5.4.4 and XV3DGS-v1.1.5.1-ue5.4.
P.S. I also tried to load demo .ply (office) and saw the same problem, so I guess the problem is not in my .ply file
Maybe someone knows how to resolve this?
Thank you
To Reproduce
Steps to reproduce the behavior:
- Go to Xv3Gds window
- Import your. ply
- Open blueprint or drag splat in project window
- See error
Expected behavior
Gaussian splat with textures
Screenshots
Desktop (please complete the following information):
- OS: Windows
- Version 25H2
- Unreal 5.4
Additional context
Add any other context about the problem here.
Describe the bug
Hi,
I am trying to use Xverse in my project, but when I import my .ply, I don't see any textures. I attached two images below, the first one shows how it should look and the second how it looks in Unreal.
I tried to change shaders to SM5 on DirectX 12, tried to change DirectX to 11, turned off ray tracing and Lumen, tried to change engine scalability in settings and nothing helped.
I use unreal 5.4.4 and XV3DGS-v1.1.5.1-ue5.4.
P.S. I also tried to load demo .ply (office) and saw the same problem, so I guess the problem is not in my .ply file
Maybe someone knows how to resolve this?
Thank you
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Gaussian splat with textures
Screenshots
Desktop (please complete the following information):
Additional context
Add any other context about the problem here.