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16 lines (16 loc) · 988 Bytes
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Codigos\Controlador.cs">
<Files>
<File FileName="Assets\Codigos\Controlador.cs" Line="363" Column="1" />
<File FileName="Assets\Codigos\PS4VideoPlaybackSample.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint file="C:\Users\3deEchelon\Downloads\PS4Player-master\PS4Player-master\VideoPlayer\Assets\Codigos\Controlador.cs" line="367" column="1" />
<Breakpoint file="C:\Users\3deEchelon\Downloads\PS4Player-master\PS4Player-master\VideoPlayer\Assets\Codigos\Controlador.cs" line="583" column="1" />
</BreakpointStore>
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>