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Weapon Swap -> Different Poisons on alternate Dagger(s) #1479

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@rjahndel

Hey,

nice tool,

I would love to be able to apply different poison to alternate weapon(s).
(at least the one alternate item set available so far)

So that I can for example have my very own IEA/Sebacious Poison-Rotation including not only knife swap on Boss pull
as a Rogue, but also using sebacious poison debuff on any other poisoned knife I cast,
so that I can keep up the Sebacious Poison-Debuff without wasting combo points for Expose Armor-Abilities.
So far this is not possible, because even if I tell the simulator to swap to another off-hand, it will have the same Improvement as the main item. (Sharpening Stone in this case).

/cast Poisoned Knife (Dagger 2, Seb Poison)

engage/fight (switch to normal weapons)

/cast Poisoned Knife (Dagger 1, Sharpening Stone)

fight (still on normal weapons)

/cast Poisoned Knife refreshing Sebacious Poison-Debuff (switch to Dagger 2)

fight (switch to normal weapons)

etc.

Cheers

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