Low polling rate via Bluetooth #69
Replies: 2 comments 2 replies
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I think this may be some kind of bug with the pico w or pico sdk, I've been reading this thread on it: raspberrypi/pico-sdk#1342 It is on my radar and I've been working on an update that should improve responsiveness a bit, but I don't have a full on fix for this as of now |
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I'm testing a Gamesir Cyclone 2 with a Pi Pico W and this controller has 3 bluetooth modes labeled "Android/HID", "PC/iOS/DS4" and "Switch/NS". In both android and pc modes the polling rate is very low, but in switch mode the controller has basically perfect input lag/responsiveness. But, in switch mode the triggers aren't recognized at all by the ogx mini for some reason. Edit: i've tested a switch 1 pro controller and the trigger on it hasn't been recognized either, but it also has great responsiveness on the other buttons. Tested a dualsense on the other hand and all buttons work but it's very laggy. |
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I observed a significantly lower polling rate when using a DualShock 3 wirelessly through an OGX-Mini-flashed Pico W:
https://files.catbox.moe/lls61i.mp4
From a short amount of testing, this does appear to make the controller feel significantly less responsive and introduce some delay, so where's the bottleneck?
Edit: The most apparent issue is lack of inputs while button mashing, likely caused by short inputs.
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