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Copy pathaudio.py
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42 lines (35 loc) · 1.3 KB
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import time
import streamlit as st
def play_pending_audio(slide_changed, winner_slide):
ss = st.session_state
if ss.slide_sound_enabled and slide_changed and not winner_slide:
st.audio(
ss.slide_sound_bytes + f"SLIDE:{ss.slide}".encode(),
autoplay=True,
format="audio/wav",
)
ss.last_slide = ss.slide
if ss.gain_points_sound_enabled and ss.pending_gain_sound is not None:
elapsed = time.time() - ss.pending_gain_sound
if elapsed >= ss.gain_points_sound_delay_seconds:
st.audio(
ss.gain_points_sound_bytes + bytes([int(time.time() * 1000) % 256]),
autoplay=True,
format="audio/wav",
)
ss.pending_gain_sound = None
else:
time.sleep(0.1)
st.rerun()
if ss.lose_points_sound_enabled and ss.pending_lose_sound is not None:
elapsed = time.time() - ss.pending_lose_sound
if elapsed >= ss.lose_points_sound_delay_seconds:
st.audio(
ss.lose_points_sound_bytes + bytes([int(time.time() * 1000) % 256]),
autoplay=True,
format="audio/wav",
)
ss.pending_lose_sound = None
else:
time.sleep(0.1)
st.rerun()