From ea2238ef0e27350e9ab8b1276ed42d682b17f8fb Mon Sep 17 00:00:00 2001 From: webbananaunite Date: Tue, 9 Jun 2026 16:12:20 +0900 Subject: [PATCH] Add Improvements --- README.md | 3 +++ READMEjp.md | 3 +++ 2 files changed, 6 insertions(+) diff --git a/README.md b/README.md index 891915e..95d1c54 100755 --- a/README.md +++ b/README.md @@ -9,6 +9,9 @@ Click [Sponsor button](https://github.com/sponsors/webbananaunite) to support my ![BootNode](https://img.shields.io/endpoint?url=https://www.webbanana.org/ishot/shields/bootnode) Detailed status: https://www.webbanana.org/ishot/status +## 20260609JST +Let Node Performance Calculator Simplify in Signaling Phase, cause TCP Hole Punching Success Rate Improved. + ## 20260604JST Changed connect() function check mechanism in overlayNetwork. Changed select() function handshake mechanism in overlayNetwork. diff --git a/READMEjp.md b/READMEjp.md index 1591199..f991764 100755 --- a/READMEjp.md +++ b/READMEjp.md @@ -8,6 +8,9 @@ ![BootNode](https://img.shields.io/endpoint?url=https://www.webbanana.org/ishot/shields/bootnode) Detailed status: https://www.webbanana.org/ishot/status +## 20260609JST +Signalingフェーズにおいて、ノードパフォーマンス計算方式を簡素化したことにより、TCP Hole Punchingの成功率が向上しました。 + ## 20260604JST connect()関数チェックメカニズムを変更しました。(overlayNetwork) select()関数のハンドシェイク・チェックメカニズムを変更しました。(overlayNetwork)