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Fix Very silly crash when clicking respawn-less rooms during path recording
1 parent 1bf55fe commit d2a4e6d

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Lines changed: 1 addition & 1 deletion

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Utility/DebugMapUtil.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -214,7 +214,7 @@ private bool MapEditor_SelectionCheck(On.Celeste.Editor.MapEditor.orig_Selection
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LevelTemplate template = FindLevelTemplateByPoint(levels, point);
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if (template != null) {
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Mod.Log($"Clicked on {template.Name} ({template.X}, {template.Y}): Room contains {template.Checkpoints.Count} checkpoints and {template.Spawns.Count} respawns");
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Mod.Log($"Clicked on {template.Name} ({template.X}, {template.Y}): Room contains {template.Checkpoints.Count} checkpoints");
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if (PathRec.ContainsRoom(template.Name)) {
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if (PathRec.IsTransitionRoom(template.Name)) {

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