Currently, Actual hanging indents for the various bullet types (, etc.) so that people don't have to space the hangs manually and then they break if you add a word, change the font size, or upgrade from Times to Arno.
Here's an example of the markup from a campaign guide:
<gbul> Check the Campaign Log and resolve the highest option that is
<bultab> true:
<vs>
<bultab><bul> If there are fewer than 12 tally marks under "Turns Taken,"
<bultab><bultab>also gather the <i>Primal Influence</i> encounter set.
<vs>
<bultab><bul> If there are 3 or more Aggressive Threats and less than 3
<bultab><bultab>Environmental Threats, also gather the <i>Spreading Wilds</i>
<bultab><bultab>encounter set.
To produce this result:

If instead we could do something like:
<gbulhang> Check the Campaign Log and resolve the highest option that is true:
<vs>
<bulhang> If there are fewer than 12 tally marks under "Turns Taken," also gather the <i>Primal Influence</i> encounter set.</bulhang>
<vs>
<bulhang> If there are 3 or more Aggressive Threats and less than 3 Environmental Threats, also gather the <i>Spreading Wilds</i> encounter set.</bulhang></gbulhang>
the markup would be so much more flexible and robust.
Currently, Actual hanging indents for the various bullet types (, etc.) so that people don't have to space the hangs manually and then they break if you add a word, change the font size, or upgrade from Times to Arno.
Here's an example of the markup from a campaign guide:
To produce this result:

If instead we could do something like:
the markup would be so much more flexible and robust.