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9.95b1 transition templating issues #25

Description

@Clivelaw

Overall issues

  • images are not positioning themselves right on project load (all original portrait data is kept, which is an issue with the bigger cards - minis do not apply as their size is the same)
  • encounter set icons scaling issue (change icon box size)
  • not sure if this is an issue but the plugin runs considerably slower to its precedent iteration
Image
  • error message upon opening a project

Obsolete templates :

  • AHLCG-AssetStory-W (load AHLCG-Asset-W and -WS and add overlay-encountersetcirc-Weakness-Asset-Skill)
  • AHLCG-AssetStory-N (load AHLCG-Asset-N and -NS and add AHLCG-StoryEventOverlay)

Unassigned hd template (did not find an equivalent in the plugin « templates » folder) :

  • Weakness Enemy Ch1.png
  • _Enemy Deck Back.png
  • Story Card Ch1 Guardian.png
  • Story Card Ch1 Mystic.png
  • Story Card Ch1 Seeker.png
  • Story Card Ch1 Survivor.png
  • Story Card Ch1 Neutral.png
  • Enemy Ch1 with subtitle.png (no gradient)
  • Enemy Ch1.png (no gradient)
  • Campaign Guide square page background - even.jpg
  • Campaign Guide square page background - odd.jpg
  • Standalone book cover - 3.5x5in.png
  • Standalone book even.png
  • Standalone book odd.png
  • Standalone Setup Card.png

Missing hd templates (no equivalent in the hd full bleed folder) :

  • Scarlet keys back (AHLCG-Key)
  • Scarlet keys front (AHLCG-KeyBack)
  • Conceiled minicard front (AHLCG-Concealed)
  • Conceiled minicard back (AHLCG-ConcealedBack)
  • Decoy minicard (AHLCG-ConcealedDecoy)
  • Decoy minicard named (AHLCG-ConcealedNamedDecoy)
  • A4 Guide Title (AHLCG-GuideA4Title)
  • A4 Guide Empty (AHLCG-GuideA4Empty)
  • Enemy-Location (AHLCG-EnemyLocation)

Hd template errors :

  • event - triple class (transparency issue ?)

Call modifications :

  • add overrlay-encountersetcirc-Weakness-Asset-Skill to AHLCG-Event-SW (event story weakness)
  • unify AHLCG-BasicWeaknessEvent and AHLCG-BasicWeaknessSkill into only 1 overlay (they’re the same)
  • AHLCG-StoryEventOverlay.jp2 corrected to .png

Misalignment :

  • Investigator front face
  • Investigator back face
  • agenda cards
  • act cards
  • location cards
  • event cards
  • treachery cards
  • asset card subtitle is never in the right place, but its misplacement seems to change from class to class
  • level overlay is misaligned with card type (the circle should cross the upper corners, corners should not be visible)
  • skill icons have moved a bit closer to the card-type sigil

In progress :

  • skill icons are not hi-res (I do not know if that was part of the project)
  • skill bracket margin does not extend to the end of the template as they‘re not mirrored anymore (but they should extend)
  • level overlay only appears on « Level : none » setting
  • level overlay have no background (there is one per class)
  • level overlay does not seem hi-res
  • level overlay has no shading (should have)
  • AssetStory-N template is low-def (375*525)
  • AssetStory-W template is low-def (375*525)
  • token icons on difficulty cards are low-res
  • enemy encounters health and sanity are low-res
  • location icon backgrounds are low-res

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