We are trying to echo messages received from one UDP connection to other connected UDP clients. However, it looks like the UDP connection doesn't have an associated loop, so calling Wake() on the connection does nothing because loop is nil.
Should the connection created in func loopUDPRead(s *server, l *loop, lnidx, fd int) have a reference to the loop?
We are trying to echo messages received from one UDP connection to other connected UDP clients. However, it looks like the UDP connection doesn't have an associated
loop, so callingWake()on the connection does nothing because loop is nil.Should the connection created in
func loopUDPRead(s *server, l *loop, lnidx, fd int)have a reference to theloop?