can you add one example of metalkit rendering on macOS also having issue with other nes file ``` Error: Invalid header: bytes=["4e", "45", "53", "1a", "8", "10", "40", "0", "0", "0", "0", "0", "0", "4d", "4a", "52"] Program ended with exit code: 1 ```
can you add one example of metalkit rendering on macOS
also having issue with other nes file