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it is possible to implement metalkit rendering with example #1

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@satishbabariya

can you add one example of metalkit rendering on macOS

also having issue with other nes file

Error: Invalid header: bytes=["4e", "45", "53", "1a", "8", "10", "40", "0", "0", "0", "0", "0", "0", "4d", "4a", "52"]
Program ended with exit code: 1

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