I understand in the README of the project you claim that this should work in Debug x64 with all DLLs included, but on my machine after cloning there shows 3 system errors for freeglut.dll, FreeImage.dll, and glew32.dll was not found - the image provided is the same error message but with each mentioned DLL.
I, too, am following Thin Matrix's tutorial on water reflections but in DirectX 12, so I would like to build and tweak your program to hopefully understand the theory a little more practically.

I understand in the README of the project you claim that this should work in Debug x64 with all DLLs included, but on my machine after cloning there shows 3 system errors for freeglut.dll, FreeImage.dll, and glew32.dll was not found - the image provided is the same error message but with each mentioned DLL.
I, too, am following Thin Matrix's tutorial on water reflections but in DirectX 12, so I would like to build and tweak your program to hopefully understand the theory a little more practically.