Become a sponsor to Alan Wolfe
Your sponsorship helps me keep maintaining open-source tools like Thirteen, df_game_data, SampleZoo, and Gigi, and keep writing rendering/graphics research posts at blog.demofox.org. If any of this code has saved you time or taught you something, tips help me justify the hours spent on things I give away for free.
Featured work
-
electronicarts/gigi
A framework for rapid prototyping and development of real-time rendering techniques.
C 1,230 -
Atrix256/Thirteen
Header only minimalist interface to graphics, inspired by the olden days of mode 13h
C++ 252 -
Atrix256/SampleZoo
Simple implementations of sampling patterns, with objective tests to compare them
C 232 -
Atrix256/df_serialize
Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.
C++ 126 -
Atrix256/df_game_data
Game data middleware - describe schemas, edit data, pack data, load data, hot reloading support
C++ 53