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45 lines (30 loc) · 831 Bytes
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Copy pathTrialScriptCone.cs
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45 lines (30 loc) · 831 Bytes
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using System.Collections.Generic;
using UnityEngine;
public class TrialScriptCone : MonoBehaviour
{
public GameObject Cone;
// Update is called once per frame
private void Start()
{
Cone.GetComponent<Renderer>().enabled = true;
}
void Update()
{
if (Input.GetKeyDown("p"))
{
float distance = Vector3.Distance(Cone.transform.position, transform.position);
print("Distance to Thing: " + distance);
Cone.GetComponent<Renderer>().enabled = true;
}
}
void OnTriggerEnter(Collider other)
{
if (Cone.GetComponent<Renderer>().enabled == true)
{
if (other.gameObject == Cone)
{
other.gameObject.SetActive(false);
}
}
}
}