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Global Played Sound(s) Not Restored #5

Description

@smlu

Globally played sounds (2D sounds) are not being restored after loading a saved game. This results in the absence of sounds that should continue playing across the game session. This looks like to be a feature rather than a bug because the engine strictly checks for sound to be 3D sound before saving it's state to file.

Steps to Reproduce:

  1. Play a global sound (one that is meant to persist across different areas or game states).
  2. Save the game while the global sound is playing.
  3. Load the saved game.
  4. Observe that the global sound is no longer playing.

Expected Behavior:

Global sounds should continue playing seamlessly after loading a saved game, maintaining the game's audio continuity.

Actual Behavior:

Global sounds are not restored and do not play after loading a saved game, leading to a silent game environment where there should be ongoing sound.

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