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This is a bug from the original engine that's also present in OJ3D. Indy's turn rate when running (Default to Run) is different depending on frame rate. He turns faster at 144 FPS than he turns at 60 FPS than he turns at 30 FPS etc.
This is a bug from the original engine that's also present in OJ3D. Indy's turn rate when running (Default to Run) is different depending on frame rate. He turns faster at 144 FPS than he turns at 60 FPS than he turns at 30 FPS etc.