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Copy pathexesices4.c
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279 lines (251 loc) · 4.99 KB
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//4.1(1)
struct list{
char * elem;
struct list *next;
};
void print(strct list *p){
if(p == NULL){
printf("[]\n");
}else{
printf("[ %s", p->elem);
for(p=p->next;p!=NULL;p=p->next)
printf(", %s", p->elem);
printf("]\n");
}
}
//4.1(2)
int length(struct list *p){
int n = 0;
while(p!=NULL){
n++;
p = p -> next;
}
return n;
}
int length_r(struct list *p){
if(p==NULL){
return 0;
}else{
return 1 + length_r(p->next);
}
}
//4.1(3)(c)
struct list *safe_t(struct list *p, struct list *q){
struct list *pt = q;
if(p==NULL){
if(q==NULL){
return NULL;
}else{
return cons(q->elem,safe_f(NULL,q->next));
}
}else{
return cons(p->elem,safe_f(p->next,q));
}
}
//4.2(1)
int sum_list(void){
struct list *p;
int sum;
sum = 0;
p = head;
while(p != NULL){
sum += p -> data;
p = p -> next;
}
return sum;
}
//4.2(2)
void insert_list(int x){
struct list *p, *q, *t;
q = NULL;
for(p = head; p!=NULL; p = p->next){
if(p->data>=x){
break;
}
q = p;
}
t = (struct list *)malloc(sizeof(struct list));
t -> data = x;
if(q==NULL)
head = t;
else
q->next = t;
t -> next = p;
}
//4.2(3)
void delete_list(int x){
struct list *p, *q;
q = NULL;
for(p=head;p!=NULL;p=p->next){
if(p->data == x){
if(q==NULL){
head = p -> next;
}else{
q->next = p->next;
}
free(p);
return;
}
q = p;
}
}
//4.4
void init_pool(void){
int i;
for(i=1;i<SIZE-1;i++){
pool[i].data = NUL;
pool[i].next = i + 1;
}
pool[DHEAD].data = NUL;
pool[DHEAD].next = TAIL;
pool[PHEAD-1].next = TAIL;
pool[PHEAD].data = NUL;
pool[PHEAD].next = 1;
}
int node_alloc(){
int p = pool[PHEAD].next;
if(p==TAIL) exit(1);
pool[PHEAD].next = pool[p].next;
return (p);
}
void insert_node(int prev, int val){
int p = node_alloc();
pool[p].data = val;
pool[p].next = pool[prev].next;
pool[prev].next = p;
}
//(1) 在链表的最后插入一个值为val的新节点
void func1(int val){
int prev = DHEAD;
int pos = pool[prev].next;
while(pos!=TAIL){
prev = pos;
pos = pool[pos].next;
}
insert_node(prev,val);
}
//(2) 删除链表中值为val的节点
void func2(int val){
int prev = DHEAD;
int pos = pool[prev].next;
int p;
while(pos != TAIL){
if(pool[pos].data == val){
p = pool[prev].next;
pool[prev].next = pool[p].next;
node_free(p);
break;
}else{
prev = pos;
pos = pool[pos].next;
}
}
}
//4.5(3)
int push(unsigned char data){
if (sp <= 0)
return -1;
sp--;
stack[sp] = data;
/**/;
return 1;
}
int pop(){
unsigned char data;
if(sp >= SIZE)
return -1;
/**/;
data = stack[sp];
sp++;
return data;
}
int depth(){
return SIZE - sp;
}
//4.9(1)
struct node *insert_node(int x, struct node *p){
if(p==NULL){
p = malloc();
p -> data = x;//A
p -> left = NULL;
p -> right = NULL;
return p;
}
if (x==p->data)
return p;
if(x<p->data)//B
p->left = insert_node(x,p->left);//C
else
p->right = insert_node(x,p->right);//D
return p;
}
//(2)
int sum_node(struct node *p){
if(p==NULL)
return 0;
return p->data + sum_node(p->left) + sum_node(p->right);
}
//(3)
int search_node(int x, struct node *p){
struct node *q;
q = p;
while(q){
if(x == q->data){
return 1;
}
if(x<q->data)
q = q->left//;
else
q = q->right//;
}
return 0;
}
//4.13(1)
#define EMPTY -1
#define SKIP 3
int next(int x){
x = x + SKIP;
return x % MAX;
}
int search(int *table, int d){
int h;
h = hash(d);
while(table[h] != EMPTY){
if(table[h]==d) return h;
h = next(h);
}
return -1;
}
//4.14
void traverse(int start, int goal){
struct queue *q;
int dist[N];
int prev, node;
for(node=0;node<N;node++){
dist[node] = -1;
}
q = make_queue();
dist[start] = 0;
enqueue(q,start);
printf("start from node", start);
while(!is_empty()){
prev = dequeue(q);
for(node=0;node<N;node++){
if(Adj[prev][node] == 1){
if(dist[node] == -1){
dist[node] = dist[prev] + 1;
printf();
if(node == goal){
printf("path found...")
}
destroy_queue(q);
return;
}else{
enqueue(q,node);
}
}
}
}
printf("no path");
destroy_queue(q);
}