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101 lines (79 loc) · 2.54 KB
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Copy pathapp.js
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101 lines (79 loc) · 2.54 KB
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const startBtn = document.querySelector('#start');
const screens = document.querySelectorAll('.screen');
const timeList = document.querySelector('#time-list');
const customTimeBtn = document.querySelector('.custom-time-btn');
const timeEl = document.querySelector('#time');
const board = document.querySelector('.board');
const colors = ['#ffffff', '#f28eff', '#b81dcc', '#2cd4da', '#e635ab', '#35e6ab', '#17bdff', '#ff1770'];
let time = 0;
let score = 0;
startBtn.addEventListener('click', (event) => {
event.preventDefault();
screens[0].classList.add('up');
})
timeList.addEventListener('click', event => {
if (event.target.classList.contains('time-btn')) {
time = parseInt(event.target.getAttribute('data-time'));
screens[1].classList.add('up');
startGame();
}
})
customTimeBtn.addEventListener('click', () => {
time = parseInt(document.querySelector('.custom-time-field').value);
if (time < 10) {
time = `0${parseInt(document.querySelector('.custom-time-field').value)}`;
}
screens[1].classList.add('up');
startGame();
})
board.addEventListener('click', event => {
if (event.target.classList.contains('circle')) {
score++;
event.target.remove();
createRandomCircle();
}
})
function startGame() {
setInterval(decreaseTime, 1000);
createRandomCircle();
setTime(time);
}
function decreaseTime() {
if (time === 0) {
finishGame();
} else {
let current = --time;
if (current < 10) {
current = `0${current}`;
}
setTime(current);
}
}
function setTime(value) {
timeEl.innerHTML = `00:${value}`;
}
function finishGame() {
timeEl.parentNode.classList.add('hide');
board.innerHTML = `<h1>Счет: <span class="primary">${score}</span></h1>`
}
function createRandomCircle() {
const circle = document.createElement('div');
const size = getRandomNumber(10, 60);
const {width, height} = board.getBoundingClientRect();
const x = getRandomNumber(0, width - size);
const y = getRandomNumber(0, height - size);
circle.style.top = `${y}px`;
circle.style.left = `${x}px`;
circle.style.background = getRandomColor();
circle.classList.add('circle');
circle.style.width = `${size}px`;
circle.style.height = `${size}px`;
board.append(circle);
}
function getRandomNumber(min, max) {
return Math.round(Math.random() * (max - min) + min);
}
function getRandomColor() {
const index = Math.floor(Math.random() * colors.length);
return colors[index];
}