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Copy pathVector.hpp
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170 lines (149 loc) · 4.3 KB
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//::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
//
// This file is part of the Spatiocyte package
//
// Copyright (C) 2006-2009 Keio University
// Copyright (C) 2010-2014 RIKEN
//
//::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
//
//
// Spatiocyte is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// Spatiocyte is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with Spatiocyte -- see the file COPYING.
// If not, write to the Free Software Foundation, Inc.,
// 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
//END_HEADER
//
// written by Satya Arjunan <satya.arjunan@gmail.com>
//
#ifndef __Vector_hpp
#define __Vector_hpp
template<typename T>
struct Vector
{
Vector(const T a=0, const T b=0, const T c=0);
Vector<T> operator + (const T val) const;
Vector<T> operator - (const T val) const;
Vector<T> operator * (const T val) const;
Vector<T> operator / (const T val) const;
const Vector<T>& operator += (const T val);
const Vector<T>& operator -= (const T val);
const Vector<T>& operator *= (const T val);
const Vector<T>& operator /= (const T val);
Vector<T> operator + (const Vector<T>& vector) const;
Vector<T> operator - (const Vector<T>& vector) const;
Vector<T> operator * (const Vector<T>& vector) const;
Vector<T> operator / (const Vector<T>& vector) const;
const Vector<T>& operator += (const Vector<T>& vector);
const Vector<T>& operator -= (const Vector<T>& vector);
const Vector<T>& operator *= (const Vector<T>& vector);
const Vector<T>& operator /= (const Vector<T>& vector);
T x;
T y;
T z;
};
template<class T>
Vector<T>::Vector(const T a, const T b, const T c)
: x(a),
y(b),
z(c) {}
template<class T>
Vector<T> Vector<T>::operator + (const T val) const {
return Vector<T>(x+val, y+val, z+val);
}
template<class T>
Vector<T> Vector<T>::operator - (const T val) const {
return Vector<T>(x-val, y-val, z-val);
}
template<class T>
Vector<T> Vector<T>::operator * (const T val) const {
return Vector<T>(x*val, y*val, z*val);
}
template<class T>
Vector<T> Vector<T>::operator / (const T val) const {
return Vector<T>(x/val, y/val, z/val);
}
template<class T>
const Vector<T>& Vector<T>::operator += (const T val) {
x += val;
y += val;
z += val;
return *this;
}
template<class T>
const Vector<T>& Vector<T>::operator -= (const T val) {
x -= val;
y -= val;
z -= val;
return *this;
}
template<class T>
const Vector<T>& Vector<T>::operator *= (const T val) {
x *= val;
y *= val;
z *= val;
return *this;
}
template<class T>
const Vector<T>& Vector<T>::operator /= (const T val) {
x /= val;
y /= val;
z /= val;
return *this;
}
template<class T>
Vector<T> Vector<T>::operator + (const Vector<T>& vector) const {
return Vector<T>(x+vector.x, y+vector.y, z+vector.z);
}
template<class T>
Vector<T> Vector<T>::operator - (const Vector<T>& vector) const {
return Vector<T>(x-vector.x, y-vector.y, z-vector.z);
}
template<class T>
Vector<T> Vector<T>::operator * (const Vector<T>& vector) const {
return Vector<T>(x*vector.x, y*vector.y, z*vector.z);
}
template<class T>
Vector<T> Vector<T>::operator / (const Vector<T>& vector) const {
return Vector<T>(x/vector.x, y/vector.y, z/vector.z);
}
template<class T>
const Vector<T>& Vector<T>::operator += (const Vector<T>& vector) {
x += vector.x;
y += vector.y;
z += vector.z;
return *this;
}
template<class T>
const Vector<T>& Vector<T>::operator -= (const Vector<T>& vector) {
x -= vector.x;
y -= vector.y;
z -= vector.z;
return *this;
}
template<class T>
const Vector<T>& Vector<T>::operator *= (const Vector<T>& vector) {
x *= vector.x;
y *= vector.y;
z *= vector.z;
return *this;
}
template<class T>
const Vector<T>& Vector<T>::operator /= (const Vector<T>& vector) {
x /= vector.x;
y /= vector.y;
z /= vector.z;
return *this;
}
#endif /* __Vector_hpp */