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Extend 3ds Max file parser to be a standalone exporter #677

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@kaetemi

Extend 3ds Max file parser to be a standalone exporter.

For the 3D, skeleton, and animation data, export it into an intermediate format (GLTF or Blender) that can be imported to NeL format by Assimp.

NeL properties on nodes and NeL materials should be exported into a metadata file that is saved alongside the intermediate format. See the Assimp to NeL importer source code comments on how this will work.

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