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CONTRIBUTING

Contributing to the Project

Before submitting a new Unreal Engine plugin please check the open pull requests to see if the plugin is already submitted.

Submitting a Plugin

Acceptance Criteria

  • The plugin must be hosted publicly on GitHub.
  • The plugin must be open source and have a license that allows for redistribution.
  • The plugin should be actively maintained
  1. Fork the repository.
  2. Add the plugin to the ./src/plugins.ts file.
  3. Create a Pull Request with a description of the plugin and its features.
  4. Wait for the Pull Request to be reviewed.