Question about a tool used #27
-
|
I noticed one of the tools used to create this mod was a cheat engine. My understanding is that while it isn't using the cheat engine itself during the mod's use. I'm worried that Easy Anti-cheat on other games may pick up on this and get me banned. Is there any way to know whether if this may or may not happen? |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment
-
|
so early on i used cheat engine while i was learning how to reverse engineer binaries. I havne't used cheat engine in a long time. the 3 tools i use are: Ghidra for static analysis Reclass.net has a similar memory scanner that i used cheat engine for so you really don't need cheat engine. So one thing to keep in mind is some games out there do look at processes loaded and even those processes above may get you banned such as having reclass or x64dbg open. My recommendation is always to close any development programs down before playing games that have anti-cheat measures. |
Beta Was this translation helpful? Give feedback.
so early on i used cheat engine while i was learning how to reverse engineer binaries. I havne't used cheat engine in a long time. the 3 tools i use are:
Ghidra for static analysis
x64dbg for dynamic analysis
Reclass.net for poking around memory while the program is running.
Reclass.net has a similar memory scanner that i used cheat engine for so you really don't need cheat engine.
So one thing to keep in mind is some games out there do look at processes loaded and even those processes above may get you banned such as having reclass or x64dbg open. My recommendation is always to close any development programs down before playing games that have anti-cheat measures.