The original UI was wider, and shorter
The new UI is less wide, and taller
If the UI was exactly the height of the weakness/strength box, it would fit perfectly above the enemy stat bar PokeRogue provides
(On steam deck anyway)
Maybe alongside the config menu idea I had, information could shift when the window is resized?
(ie, if I make it shorter, the ability and iv stats get pushed to the side, like HTML/CSS does when resizing a browser window)
Or just an alternative layout
(ps, I know a bit of html and css, but never have coded plugins, I may give a few of my ideas a try here if I have time to sit down and program it lol)
The original UI was wider, and shorter
The new UI is less wide, and taller
If the UI was exactly the height of the weakness/strength box, it would fit perfectly above the enemy stat bar PokeRogue provides
(On steam deck anyway)
Maybe alongside the config menu idea I had, information could shift when the window is resized?
(ie, if I make it shorter, the ability and iv stats get pushed to the side, like HTML/CSS does when resizing a browser window)
Or just an alternative layout
(ps, I know a bit of html and css, but never have coded plugins, I may give a few of my ideas a try here if I have time to sit down and program it lol)