If the FPS is too low, then the lifespan component will never actually delete the objetct. [Example code](https://kaboomjs.com/play?example=add&code=eJwljssKgzAQRdfJV4RsnID42La0y%2B4EwWXpYtRpK2omGFsKpf%2FeRHfD4Z57Z8SWeYavFDN%2BLnVzUGUhf%2BYo5cTYN24ZVgLdElqdKp37Dfg8gszZh45Jybbil6eK3wRg1OmsQh%2F2PVylELsCSVQSkwYyDXfyDi0UWbkBxx7m2FCHw2wIbffkBZKO7ErL7vkOJ4LSSHELs%2BHJP9DVNg0%3D) Using the above example, you can see that 10 FPS doesn't let a lifespan of 0.1 do its job. Higher FPS or a longer lifespan doesn't have this problem.
If the FPS is too low, then the lifespan component will never actually delete the objetct.
Example code
Using the above example, you can see that 10 FPS doesn't let a lifespan of 0.1 do its job. Higher FPS or a longer lifespan doesn't have this problem.