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This repository was archived by the owner on Jul 16, 2019. It is now read-only.
This repository was archived by the owner on Jul 16, 2019. It is now read-only.

在unity中 #4

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@aliveanyang
  你好,我目前正在使用Unity3d,并试图使用StbSharp加载一个纹理,加载后的纹理是FilpY的效果

        UnityEngine.Texture2D texture2D = new UnityEngine.Texture2D(Image.Width, Image.Height);
        texture2D.SetPixels32(ToColors(Image.Data));
        texture2D.Apply();
        有什么解决方法吗?

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