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const {
app,
BrowserWindow,
ipcMain
} = require('electron')
const path = require('path')
const menu = require('./menu')
const url = require('url')
const pug = require('electron-pug')({pretty: true})
//-----------------------------------------------------------------------------
// Get the configuration values and determine the application mode
//-----------------------------------------------------------------------------
const pkgconfig = require('pkgconfig')
const config = pkgconfig()
const development = config.app.mode.development
//-----------------------------------------------------------------------------
// Initialize the logger and indicate application start up.
//-----------------------------------------------------------------------------
const pkglogger = require('pkglogger')
const appdir = require('./lib/appdir')
pkglogger.dir(appdir.resolve('logs'))
const log = pkglogger(module)
const devString = development ? 'development' : 'production'
log.info('Started the application ({0}).', devString)
//-----------------------------------------------------------------------------
// Turn on automatic reload on file changes if in development mode.
//-----------------------------------------------------------------------------
if (development) {
require('electron-reload')(__dirname, {
electron: path.join(__dirname, 'node_modules', 'electron', 'dist', 'electron.exe'),
ignored: /node_modules|[\/\\]\.|logs/
})
}
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win
function createWindow () {
// Create the browser window.
win = new BrowserWindow({
width: 800,
height: 800,
title: 'Electron-Knockout'
})
win.setMenu(null);
menu.createMainMenu(app, win)
// and load the index.html of the app.
win.loadURL(url.format({
pathname: path.join(__dirname, 'index.pug'),
protocol: 'file:',
slashes: true
}))
win.on('ready-to-show', _ => {
console.log('ready to show')
})
// Emitted when the window is closed.
win.on('closed', _ =>{
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', _ =>{
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', _ =>{
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})