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Copy pathTicTacToe.java
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379 lines (325 loc) · 11.1 KB
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import java.awt.*;
import java.awt.event.*;
import java.util.*;
import javax.swing.*;
public class TicTacToe implements ActionListener{
Random random = new Random();
JFrame frame = new JFrame();
JPanel title_panel = new JPanel();
JPanel button_panel = new JPanel();
JLabel textfield = new JLabel();
JButton[] buttons = new JButton[9];
boolean player1_turn;
private JLabel textFieldLabel;
JPanel rpanel = new JPanel();
JButton resButton = new JButton();
TicTacToe(){
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(800, 800);
frame.getContentPane().setBackground(new Color(0, 153, 0));
frame.setLayout(new BorderLayout());
frame.setVisible(true);
frame.setTitle("Tic-Tac-Toe Game");
textfield.setBackground(new Color(25, 25, 25));
textfield.setForeground(new Color(0, 255, 51));
textfield.setFont(new Font("Monocraft", Font.PLAIN, 75));
textfield.setHorizontalAlignment(JLabel.CENTER);
textfield.setText("Tic-Tac-Toe");
textfield.setOpaque(true);
title_panel.setLayout(new BorderLayout());
title_panel.setBounds(0,0,800,100);
button_panel.setLayout(new GridLayout(3,3));
button_panel.setBackground(new Color(0, 0, 0));
rpanel.setLayout(new BorderLayout());
resButton.setText("Reset");
resButton.setSize(100, 50);
resButton.addActionListener(this);
for(int i =0; i<9; i++){
buttons[i] = new JButton();
button_panel.add(buttons[i]);
buttons[i].setFont(new Font("Monocraft", Font.BOLD, 120));
buttons[i].setFocusable(false);
buttons[i].addActionListener(this);
}
title_panel.add(textfield);
rpanel.add(resButton);
frame.add(title_panel, BorderLayout.NORTH);
frame.add(button_panel, BorderLayout.CENTER);
frame.add(rpanel, BorderLayout.SOUTH);
frame.setLocationRelativeTo(null);
firstTurn();
}
@Override
public void actionPerformed(ActionEvent e) {
if (e.getSource() == resButton) {
frame.remove(button_panel);
button_panel = new JPanel();
button_panel.setLayout(new BorderLayout());
button_panel.setLayout(new GridLayout(3, 3));
button_panel.setBackground(new Color(0, 0, 0));
frame.add(button_panel, BorderLayout.CENTER);
for (int i = 0; i < 9; i++) {
buttons[i] = new JButton();
button_panel.add(buttons[i]);
buttons[i].setFont(new Font("Monocraft", Font.BOLD, 120));
buttons[i].addActionListener(this);
}
if (random.nextInt(2) == 0) {
// int is 2 for the two players
player1_turn = true;
textfield.setText("X turn");
} else {
player1_turn = false;
textfield.setText("O turn");
}
SwingUtilities.updateComponentTreeUI(frame);
}
for(int i=0; i<9;i++){
if(e.getSource()==buttons[i]){
if(player1_turn){
if(buttons[i].getText()==""){
buttons[i].setForeground(new Color(255,0,0));
buttons[i].setText("X");
player1_turn=false;
textfield.setText("O turn");
check();
}
}
else {
if(buttons[i].getText()==""){
buttons[i].setForeground(new Color(0,0,255));
buttons[i].setText("O");
player1_turn=true;
textfield.setText("X turn");
check();
}
}
for (int x=0 ; x<9 ; x++) {
// if 1 of 9 button texts is blank
if (buttons[x].getText().isBlank()) {
// the tie condition is not satisfied .
break ;
}
// if both 9 button texts are not blank .
if (x == 8) {
// game finishes .
// the text color of buttons will be disabled as well so they will turn gray .
disableButtons() ;
resultLabel() ;
textFieldLabel.setText("Tie") ;
}
}
}
}
// TODO Auto-generated method stub
throw new UnsupportedOperationException("Unimplemented method 'actionPerformed'");
}
private void resultLabel() {
}
public void firstTurn(){
disableButtons();
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} enableButtons();
if(random.nextInt(2)==0){
player1_turn = true;
textfield.setText("X turn");
}
else{
player1_turn = false;
textfield.setText("O turn");
}
}
public void check(){
int i =0;
while(!Objects.equals(buttons[i].getText(), "")) {
if(i == buttons.length -1) {
draw();
break;
}
i++;
}
if(
(buttons[0].getText()=="X")&&
(buttons[1].getText()=="X")&&
(buttons[2].getText()=="X")){
xWins(0,1,2);
}
if(
(buttons[3].getText()=="X")&&
(buttons[4].getText()=="X")&&
(buttons[5].getText()=="X")){
xWins(3,4,5);
}
if(
(buttons[6].getText()=="X")&&
(buttons[7].getText()=="X")&&
(buttons[8].getText()=="X")){
xWins(6,7,8);
}
if(
(buttons[0].getText()=="X")&&
(buttons[3].getText()=="X")&&
(buttons[6].getText()=="X")){
xWins(0,3,6);
}
if(
(buttons[1].getText()=="X")&&
(buttons[4].getText()=="X")&&
(buttons[7].getText()=="X")){
xWins(1,4,7);
}
if(
(buttons[2].getText()=="X")&&
(buttons[5].getText()=="X")&&
(buttons[8].getText()=="X")){
xWins(2,5,8);
}
if(
(buttons[0].getText()=="X")&&
(buttons[4].getText()=="X")&&
(buttons[8].getText()=="X")){
xWins(0,4,8);
}
if(
(buttons[2].getText()=="X")&&
(buttons[4].getText()=="X")&&
(buttons[6].getText()=="X")){
xWins(2,4,6);
}
if(
(buttons[0].getText()=="X")&&
(buttons[1].getText()=="X")&&
(buttons[2].getText()=="X")){
xWins(0,1,2);
}
if(
(buttons[3].getText()=="X")&&
(buttons[4].getText()=="X")&&
(buttons[5].getText()=="X")){
xWins(3,4,5);
}
if(
(buttons[6].getText()=="X")&&
(buttons[7].getText()=="X")&&
(buttons[8].getText()=="X")){
xWins(6,7,8);
}
if(
(buttons[0].getText()=="X")&&
(buttons[3].getText()=="X")&&
(buttons[6].getText()=="X")){
xWins(0,3,6);
}
if(
(buttons[1].getText()=="X")&&
(buttons[4].getText()=="X")&&
(buttons[7].getText()=="X")){
xWins(1,4,7);
}
if(
(buttons[2].getText()=="X")&&
(buttons[5].getText()=="X")&&
(buttons[8].getText()=="X")){
xWins(2,5,8);
}
if(
(buttons[0].getText()=="X")&&
(buttons[4].getText()=="X")&&
(buttons[8].getText()=="X")){
xWins(0,4,8);
}
if(
(buttons[2].getText()=="X")&&
(buttons[4].getText()=="X")&&
(buttons[6].getText()=="X")){
xWins(2,4,6);
}
//check O conditions
if(
(buttons[0].getText()=="O")&&
(buttons[1].getText()=="O")&&
(buttons[2].getText()=="O")){
oWins(0,1,2);
}
if(
(buttons[3].getText()=="O")&&
(buttons[4].getText()=="O")&&
(buttons[5].getText()=="O")){
oWins(3,4,5);
}
if(
(buttons[6].getText()=="O")&&
(buttons[7].getText()=="O")&&
(buttons[8].getText()=="O")){
oWins(6,7,8);
}
if(
(buttons[0].getText()=="O")&&
(buttons[3].getText()=="O")&&
(buttons[6].getText()=="O")){
oWins(0,3,6);
}
if(
(buttons[1].getText()=="O")&&
(buttons[4].getText()=="O")&&
(buttons[7].getText()=="O")){
oWins(1,4,7);
}
if(
(buttons[2].getText()=="O")&&
(buttons[5].getText()=="O")&&
(buttons[8].getText()=="O")){
oWins(2,5,8);
}
if(
(buttons[0].getText()=="O")&&
(buttons[4].getText()=="O")&&
(buttons[8].getText()=="O")){
oWins(0,4,8);
}
if(
(buttons[2].getText()=="O")&&
(buttons[4].getText()=="O")&&
(buttons[6].getText()=="O")){
oWins(2,4,6);
}
}
public void disableButtons() {
for (int b=0 ; b<9 ; b++) {
buttons[b].setEnabled(false) ;
}
}
public void enableButtons() {
for (int b=0 ; b<9 ; b++) {
buttons[b].setEnabled(true) ;
}
}
public void xWins(int a, int b, int c){
buttons[a].setBackground(Color.GREEN);
buttons[b].setBackground(Color.GREEN);
buttons[c].setBackground(Color.GREEN);
for(int i=0; i<9; i++){
buttons[i].setEnabled(false);
}
textfield.setText("X wins!");
}
public void oWins(int a, int b, int c){
buttons[a].setBackground(Color.GREEN);
buttons[b].setBackground(Color.GREEN);
buttons[c].setBackground(Color.GREEN);
for(int i=0; i<9; i++){
buttons[i].setEnabled(false);
}
textfield.setText("O wins!");
}
public void draw() {
for(JButton button : buttons) {
button.setEnabled(false);
}
textfield.setText("Game is a draw");
}
}