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91 lines (78 loc) · 2.37 KB
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'use strict'
import { NativeModules, NativeEventEmitter, DeviceEventEmitter, Platform } from 'react-native'
var SoundLevelModule =
Platform.OS === 'desktop'
? NativeModules.RNSoundLevel
: NativeModules.RNSoundLevelModule
var SoundLevel = {
timer: null,
frameEmitter: null,
start: function (_monitorConfig = 250) {
const monitorConfig = {
monitorInterval: 250,
samplingRate: 22050,
allowHapticsAndSystemSoundsDuringRecording: false,
}
if (typeof _monitorConfig === 'number') {
monitorConfig.monitorInterval = _monitorConfig
} else if (_monitorConfig && typeof _monitorConfig === 'object') {
Object.keys(monitorConfig).forEach(key => {
if (_monitorConfig[key] !== undefined) {
monitorConfig[key] = _monitorConfig[key]
}
})
}
if (this.frameSubscription) {
this.frameSubscription.remove()
}
if (Platform.OS === 'desktop') {
this.timer = setInterval(async () => {
if (this.onNewFrame) {
const frame = await SoundLevelModule.measure()
this.onNewFrame(JSON.parse(frame))
}
}, monitorConfig.monitorInterval)
} else {
if (!this.frameEmitter) {
// On iOS events are sent by the native module itself, on Android
// they arrive through the global RCTDeviceEventEmitter
this.frameEmitter =
Platform.OS === 'ios'
? new NativeEventEmitter(SoundLevelModule)
: DeviceEventEmitter
}
this.frameSubscription = this.frameEmitter.addListener(
'frame',
data => {
if (this.onNewFrame) {
this.onNewFrame(data)
}
}
)
}
switch (Platform.OS) {
case 'desktop':
return SoundLevelModule.start()
case 'ios':
return SoundLevelModule.start(
monitorConfig.monitorInterval,
monitorConfig.samplingRate,
monitorConfig.allowHapticsAndSystemSoundsDuringRecording
)
default:
return SoundLevelModule.start(monitorConfig.monitorInterval, monitorConfig.samplingRate)
}
},
stop: function () {
if (this.frameSubscription) {
this.frameSubscription.remove()
this.frameSubscription = null
}
if (this.timer) {
clearInterval(this.timer)
this.timer = null
}
return SoundLevelModule.stop()
}
}
module.exports = SoundLevel