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pubgo
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go-m4a
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go-m4a
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codec.go
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go-m4a
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codec.go
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// SPDX-License-Identifier: MIT
package m4a
// Codec identifies the audio codec of a track. It is the discriminator the reader
// reports in Info.Codec and the writer selects with WriterConfig.Codec. The zero
// value is CodecAACLC, so existing writers that set only ASC keep muxing AAC-LC.
type Codec uint8
const (
// CodecAACLC is MPEG-4 AAC-LC, carried in an mp4a sample entry with an esds
// box holding the AudioSpecificConfig. It is the zero value and the default.
CodecAACLC Codec = iota
// CodecOpus is Opus, carried in an Opus sample entry with a dOps
// OpusSpecificBox, per the Encapsulation of Opus in ISOBMFF.
CodecOpus
// CodecFLAC is FLAC, carried in a fLaC sample entry with a dfLa FLACSpecificBox
// holding the STREAMINFO metadata block, per the Encapsulation of FLAC in
// ISOBMFF.
CodecFLAC
)
// String returns the codec's short name.
func (c Codec) String() string {
switch c {
case CodecAACLC:
return "AAC-LC"
case CodecOpus:
return "Opus"
case CodecFLAC:
return "FLAC"
default:
return "unknown"
}
}
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