This document describes the architectural elevation of the plurigrid/asi project to formal, verifiable, and categorically-conceived foundations.
┌─────────────────────────────────────────────────────────────────────────────┐
│ LEVEL 3: VERIFIED FOUNDATIONS (Lean 4) │
│ ┌─────────────────────────────────────────────────────────────────────┐ │
│ │ formalization/ │ │
│ │ ├── PolySkill.lean Skills as polynomial functors (Spivak) │ │
│ │ ├── TriadOperad.lean GF(3) triads as operad algebras │ │
│ │ ├── CoalgebraAgent.lean Agents as coalgebras (behavioral sem.) │ │
│ │ ├── SheafSkillGluing.lean Local→global via Čech cohomology │ │
│ │ └── EcosystemBridgeType.lean (existing) Federation verification │ │
│ └─────────────────────────────────────────────────────────────────────┘ │
├─────────────────────────────────────────────────────────────────────────────┤
│ LEVEL 2: TYPED CONFIGURATION (Dhall/CUE) │
│ ┌─────────────────────────────────────────────────────────────────────┐ │
│ │ schema/ │ │
│ │ ├── Skill.dhall Type-safe skill definitions │ │
│ │ ├── Triad.dhall Compile-time GF(3) balance checking │ │
│ │ └── WiringDiagram.cue Compositional wiring validation │ │
│ └─────────────────────────────────────────────────────────────────────┘ │
├─────────────────────────────────────────────────────────────────────────────┤
│ LEVEL 1: CATEGORICAL RUNTIME (AlgebraicJulia) │
│ ┌─────────────────────────────────────────────────────────────────────┐ │
│ │ runtime/ │ │
│ │ └── SkillCategory.jl ACSet-based skill graphs, Poly ops │ │
│ └─────────────────────────────────────────────────────────────────────┘ │
├─────────────────────────────────────────────────────────────────────────────┤
│ LEVEL 0: OPERATIONAL ASI (existing) │
│ ├── skills/*.md 365+ SKILL.md files │
│ ├── src/unworld/bicomodule.py Comonad laws (Python) │
│ └── skills.json Skill registry │
└─────────────────────────────────────────────────────────────────────────────┘
Skills are polynomial functors p: Set → Set where:
- Positions = observation types (what the skill can perceive)
- Directions = action types at each position (what the skill can do)
structure PolySkill where
poly : Poly
trit : Trit
name : StringKey insight: Skill morphisms are dependent lenses, enabling composition that preserves interface contracts.
The GF(3) conservation law defines an operad:
- Operations = n-tuples of trits summing to 0 (mod 3)
- Composition = substitution preserving balance
structure GF3Operad.Op (n : ℕ) where
trits : Fin n → GF3
balanced : (Finset.univ.sum trits) = 0Standard triads:
(+1, 0, -1)= Plus, Ergodic, Minus(+1, +1, +1)= 3 ≡ 0 (mod 3)(-1, -1, -1)= -3 ≡ 0 (mod 3)(0, 0, 0)= Ergodic³
Agents are coalgebras (S, γ: S → F(S)):
- State = internal agent state
- Observe = what the agent perceives
- Transition = how the agent responds
structure Coalgebra (p : Poly) where
state : Type*
observe : state → p.positions
transition : (s : state) → p.directions (observe s) → stateKey insight: Bisimulation captures behavioral equivalence—agents with different implementations but identical observable behavior are bisimilar.
Skills form a sheaf over their coverage space:
- Locality: Sections agreeing everywhere are equal
- Gluing: Compatible local sections produce global sections
structure SkillSheaf (C : SkillCoverage) (Data : Type*) where
sections : ∀ U ∈ C.opens, Data
restrict : ∀ U V, V ⊆ U → sections U → sections V
locality : ...
gluing : ...Key insight: Local skill correctness (each skill works in isolation) implies global system correctness (composed skills work together).
let Triad = {
s1 : Skill,
s2 : Skill,
s3 : Skill
}
let assertBalanced : Triad → Triad = λ(t : Triad) →
assert : isBalanced t === True
tDhall provides:
- Totality: No infinite loops, guaranteed termination
- Compile-time balance checking: Unbalanced triads are rejected before runtime
- Hermetic evaluation: No side effects, reproducible configs
#WiringDiagram: {
skills: [Name=string]: #Skill & {name: Name}
wires: [...#Wire]
// Constraint: GF(3) conservation
_tritSum: list.Sum([for s in skills {s.trit}])
_balanced: mod(_tritSum, 3) == 0
}CUE provides:
- Structural constraints: Wire types must match
- GF(3) validation: Diagrams flagged as balanced or not
- Compositionality: Triads compose into larger diagrams
# Skills as ACSet objects
@present SchSkill(FreeSchema) begin
Skill::Ob
Bridge::Ob
source::Hom(Bridge, Skill)
target::Hom(Bridge, Skill)
skill_trit::Attr(Skill, Trit)
end
# Polynomial composition
function compose_skills(s1::PolySkill, s2::PolySkill)
PolySkill(
"($(s1.name) ◃ $(s2.name))",
s1.trit + s2.trit,
compose_poly(s1.poly, s2.poly)
)
endAlgebraicJulia provides:
- ACSet-based skill graphs: Efficient categorical data structures
- Wiring diagram execution: Catlab's compositional semantics
- Runtime GF(3) checking: Balance verified at composition time
Modelica's acausal semantics fit naturally:
| Modelica Concept | Categorical Structure |
|---|---|
| Connector | Lens (effort × flow, effort) |
| Equation | Morphism in Poly |
| Acausal composition | Bimodule over polynomial |
| Causality assignment | Right action computed by solver |
The modelica skill (trit 0, ERGODIC) bridges to:
langevin-dynamics(+1, PLUS): Stochastic generationfokker-planck(-1, MINUS): Probabilistic verification
| Theorem | Status | File |
|---|---|---|
| Skill composition is associative | sorry |
PolySkill.lean |
| GF(3) conserved under compose | Proving | PolySkill.lean |
| Triad composition produces ergodic | Proving | TriadOperad.lean |
| Cocycle condition on 26 worlds | sorry |
SheafSkillGluing.lean |
| Bisimilar agents have same behavior | sorry |
CoalgebraAgent.lean |
| Local correctness → global correctness | sorry |
SheafSkillGluing.lean |
let t = Triad.mkTriad
(Skill.plusSkill "generator" "Generates things" "core")
(Skill.ergodicSkill "coordinator" "Coordinates" "core")
(Skill.minusSkill "verifier" "Verifies" "core")
"my-triad"
"A balanced triad"cue eval schema/WiringDiagram.cueusing .SkillCategory
g = unworld_federation()
@assert isbalanced(g)- Spivak, D. "Polynomial Functors and Wiring Diagrams"
- Shapiro & Spivak "Dynamic Categories, Machines, and Polynomial Functors"
- Rutten, J. "Universal Coalgebra: A Theory of Systems"
- Mac Lane & Moerdijk "Sheaves in Geometry and Logic"
- Powers, W. "Behavior: The Control of Perception" (PCT)
- Complete Lean proofs using Aristotle MCP
- Generate SKILL.md files from Dhall schemas
- Integrate CUE validation into skill registration pipeline
- Connect Julia runtime to Python bicomodule layer
- Prove 26-world cocycle formally