See thread: thread
This goes over my head, but when building, the compiler seems to be using the incorrect linker script. According to the board file, it should use
"ldscript": "lm4fcpp_blizzard.ld"
but in reality it uses:
"~/.platformio/packages/framework-libopencm3/lib/lm4f/libopencm3_lm4f.ld"
The issue is that libopencm3_lm4f.ld does not define memory regions. The compiler will build and upload the code, but the processor will go into a blocking handler and sit in a while(1) loop.
I fixed the issue by defining the memory regions in libopencm3_lm4f.ld.
I was told by PlatformIO's maxgerhardt to open an issue here.
See thread: thread
This goes over my head, but when building, the compiler seems to be using the incorrect linker script. According to the board file, it should use
but in reality it uses:
The issue is that
libopencm3_lm4f.lddoes not define memory regions. The compiler will build and upload the code, but the processor will go into a blocking handler and sit in a while(1) loop.I fixed the issue by defining the memory regions in
libopencm3_lm4f.ld.I was told by PlatformIO's maxgerhardt to open an issue here.