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Auto-reloading function from fo2tweaks has a glitch on Plasma Pistol(Ext. Mag) #42

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@Dumbisted

Fired only one shot with Plasma Pistol(Ext. Mag), then auto-reloading(right after ending combat) drains 20 SEC for reloading only 2 SEC that are supposed to be used. It's not happening when auto-reloading quantity of more than one shot.

Like, auto-reloading 30/32 drains 20 SEC as I said, but 28/32 drains 4 SEC as expected.

Not sure for an original Plasma Pistol yet; but found Laser pistol and it's variant does not have this issue.

Here's the savefile.

Sfall: v4.4.9.1
EcCo Version: 1.0 with hf1 patch

Extra mod: Fallout Mechanics MiniRework mod v2.0.3

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