Right now, there are 2 properties that select how the packet parser works:
- Whether or not the packet is a server packet or a client packet.
- Which service the packet is (login, game, message)
In addition to this, we need some way to select a version. Because we do not know anything about PangYa's server infrastructure, we should rely on client versions as the basis for protocol versioning.
Right now, there are 2 properties that select how the packet parser works:
In addition to this, we need some way to select a version. Because we do not know anything about PangYa's server infrastructure, we should rely on client versions as the basis for protocol versioning.