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194 lines (155 loc) · 4.93 KB
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/*
Libre Graph API
Libre Graph is a free API for cloud collaboration inspired by the MS Graph API.
API version: v1.0.4
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package libregraph
import (
"bytes"
"encoding/json"
"fmt"
)
// checks if the ActivityTemplate type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ActivityTemplate{}
// ActivityTemplate struct for ActivityTemplate
type ActivityTemplate struct {
// Activity description.
Message string `json:"message"`
// Activity description variables.
Variables map[string]interface{} `json:"variables,omitempty"`
}
type _ActivityTemplate ActivityTemplate
// NewActivityTemplate instantiates a new ActivityTemplate object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewActivityTemplate(message string) *ActivityTemplate {
this := ActivityTemplate{}
this.Message = message
return &this
}
// NewActivityTemplateWithDefaults instantiates a new ActivityTemplate object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewActivityTemplateWithDefaults() *ActivityTemplate {
this := ActivityTemplate{}
return &this
}
// GetMessage returns the Message field value
func (o *ActivityTemplate) GetMessage() string {
if o == nil {
var ret string
return ret
}
return o.Message
}
// GetMessageOk returns a tuple with the Message field value
// and a boolean to check if the value has been set.
func (o *ActivityTemplate) GetMessageOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Message, true
}
// SetMessage sets field value
func (o *ActivityTemplate) SetMessage(v string) {
o.Message = v
}
// GetVariables returns the Variables field value if set, zero value otherwise.
func (o *ActivityTemplate) GetVariables() map[string]interface{} {
if o == nil || IsNil(o.Variables) {
var ret map[string]interface{}
return ret
}
return o.Variables
}
// GetVariablesOk returns a tuple with the Variables field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ActivityTemplate) GetVariablesOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Variables) {
return map[string]interface{}{}, false
}
return o.Variables, true
}
// HasVariables returns a boolean if a field has been set.
func (o *ActivityTemplate) HasVariables() bool {
if o != nil && !IsNil(o.Variables) {
return true
}
return false
}
// SetVariables gets a reference to the given map[string]interface{} and assigns it to the Variables field.
func (o *ActivityTemplate) SetVariables(v map[string]interface{}) {
o.Variables = v
}
func (o ActivityTemplate) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ActivityTemplate) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["message"] = o.Message
if !IsNil(o.Variables) {
toSerialize["variables"] = o.Variables
}
return toSerialize, nil
}
func (o *ActivityTemplate) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"message",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varActivityTemplate := _ActivityTemplate{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varActivityTemplate)
if err != nil {
return err
}
*o = ActivityTemplate(varActivityTemplate)
return err
}
type NullableActivityTemplate struct {
value *ActivityTemplate
isSet bool
}
func (v NullableActivityTemplate) Get() *ActivityTemplate {
return v.value
}
func (v *NullableActivityTemplate) Set(val *ActivityTemplate) {
v.value = val
v.isSet = true
}
func (v NullableActivityTemplate) IsSet() bool {
return v.isSet
}
func (v *NullableActivityTemplate) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableActivityTemplate(val *ActivityTemplate) *NullableActivityTemplate {
return &NullableActivityTemplate{value: val, isSet: true}
}
func (v NullableActivityTemplate) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableActivityTemplate) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}