From 50edaedf1ac473b1349fba2e68a5b2201ba18b97 Mon Sep 17 00:00:00 2001 From: The Gray Alien <103865052+TheGrayAlien@users.noreply.github.com> Date: Wed, 1 Oct 2025 11:17:45 -0400 Subject: [PATCH] Fix error They removed GetPiece from PieceAndTurnController. Found another method to get same result. --- HouseRules.Essentials/Rules/GrappleUnhookedRule.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/HouseRules.Essentials/Rules/GrappleUnhookedRule.cs b/HouseRules.Essentials/Rules/GrappleUnhookedRule.cs index fd50350f..8b2dba72 100644 --- a/HouseRules.Essentials/Rules/GrappleUnhookedRule.cs +++ b/HouseRules.Essentials/Rules/GrappleUnhookedRule.cs @@ -55,7 +55,8 @@ private static void SerializableEventQueue_PayActionPointCost_Postfix(Serializab return; } - Piece source = _gameContext.pieceAndTurnController.GetPiece(pieceId); + var playerId = _gameContext.pieceAndTurnController.GetCurrentPlayer(); + Piece source = _gameContext.pieceAndTurnController.GetActivePieceForPlayer(playerId); if (source != null && source.IsPlayer() && source.boardPieceId == BoardPieceId.HeroBarbarian) { if (source.HasEffectState(EffectStateType.HasExplodingLamp))