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Material rendering options such as the team hue compliment value do not appear as intended. Alongside this, hair that uses team colour bright, dark, huebright, etc don't seem to pull info from TeamColorOffset.Product.xxx.rstbl.byml
Material rendering options such as the team hue compliment value do not appear as intended. Alongside this, hair that uses team colour bright, dark, huebright, etc don't seem to pull info from TeamColorOffset.Product.xxx.rstbl.byml