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545 lines (477 loc) · 33.4 KB
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#include <cmath>
#include <map>
#include <tuple>
#include <intrin.h>
#include "polyfill.h"
#include "Vanilla1121_functions.h"
bool ERMS = false;
bool SSE2 = false;
void polyfill_checkCPU() {
// By Chat GPT
int cpuInfo[4] = { 0 };
__cpuid(cpuInfo, 0);
if (cpuInfo[0] >= 7) {
__cpuidex(cpuInfo, 0x7, 0);
ERMS = (cpuInfo[1] & (1 << 9)) != 0;
}
else {
ERMS = false;
}
__cpuid(cpuInfo, 1);
SSE2 = (cpuInfo[3] & (1 << 26)) != 0;
}
OPERATOR_MULTIPLY_1 p_operator_multiply_1 = reinterpret_cast<OPERATOR_MULTIPLY_1>(0x7bca80);
OPERATOR_MULTIPLY_1 p_original_operator_multiply_1 = NULL;
float* __fastcall detoured_operator_multiply_1(float* vecResult, float* vecA, float* matB)
{
vecResult[0] = static_cast<float>(static_cast<double>(vecA[0]) * static_cast<double>(matB[0]) + static_cast<double>(matB[4]) * static_cast<double>(vecA[1]) + static_cast<double>(matB[8]) * static_cast<double>(vecA[2]) + static_cast<double>(matB[0xc]));
vecResult[1] = static_cast<float>(static_cast<double>(matB[5]) * static_cast<double>(vecA[1]) + static_cast<double>(matB[1]) * static_cast<double>(vecA[0]) + static_cast<double>(matB[9]) * static_cast<double>(vecA[2]) + static_cast<double>(matB[0xd]));
vecResult[2] = static_cast<float>(static_cast<double>(matB[6]) * static_cast<double>(vecA[1]) + static_cast<double>(matB[2]) * static_cast<double>(vecA[0]) + static_cast<double>(matB[10]) * static_cast<double>(vecA[2]) + static_cast<double>(matB[0xe]));
return vecResult;
}
OPERATOR_MULTIPLY_2 p_operator_multiply_2 = reinterpret_cast<OPERATOR_MULTIPLY_2>(0x7bcae0);
OPERATOR_MULTIPLY_2 p_original_operator_multiply_2 = NULL;
float* __fastcall detoured_operator_multiply_2(float* vecResult, float* matA, float* vecB)
{
vecResult[0] = static_cast<float>(static_cast<double>(matA[0]) * static_cast<double>(vecB[0]) + static_cast<double>(matA[1]) * static_cast<double>(vecB[1]) + static_cast<double>(matA[2]) * static_cast<double>(vecB[2]) + static_cast<double>(matA[3]));
vecResult[1] = static_cast<float>(static_cast<double>(matA[5]) * static_cast<double>(vecB[1]) + static_cast<double>(matA[4]) * static_cast<double>(vecB[0]) + static_cast<double>(matA[6]) * static_cast<double>(vecB[2]) + static_cast<double>(matA[7]));
vecResult[2] = static_cast<float>(static_cast<double>(matA[9]) * static_cast<double>(vecB[1]) + static_cast<double>(matA[8]) * static_cast<double>(vecB[0]) + static_cast<double>(matA[10]) * static_cast<double>(vecB[2]) + static_cast<double>(matA[0xb]));
return vecResult;
}
OPERATOR_MULTIPLY_3 p_operator_multiply_3 = reinterpret_cast<OPERATOR_MULTIPLY_3>(0x7bcb40);
OPERATOR_MULTIPLY_3 p_original_operator_multiply_3 = NULL;
float* __fastcall detoured_operator_multiply_3(float* quaternionResult, float* quaternionA, float* matB)
{
quaternionResult[0] = static_cast<float>(static_cast<double>(matB[0]) * static_cast<double>(quaternionA[0]) + static_cast<double>(matB[4]) * static_cast<double>(quaternionA[1]) + static_cast<double>(matB[8]) * static_cast<double>(quaternionA[2]) + static_cast<double>(matB[0xc]) * static_cast<double>(quaternionA[3]));
quaternionResult[1] = static_cast<float>(static_cast<double>(matB[5]) * static_cast<double>(quaternionA[1]) + static_cast<double>(matB[9]) * static_cast<double>(quaternionA[2]) + static_cast<double>(matB[1]) * static_cast<double>(quaternionA[0]) + static_cast<double>(matB[0xd]) * static_cast<double>(quaternionA[3]));
quaternionResult[2] = static_cast<float>(static_cast<double>(matB[6]) * static_cast<double>(quaternionA[1]) + static_cast<double>(matB[10]) * static_cast<double>(quaternionA[2]) + static_cast<double>(matB[2]) * static_cast<double>(quaternionA[0]) + static_cast<double>(matB[0xe]) * static_cast<double>(quaternionA[3]));
quaternionResult[3] = static_cast<float>(static_cast<double>(matB[7]) * static_cast<double>(quaternionA[1]) + static_cast<double>(matB[0xb]) * static_cast<double>(quaternionA[2]) + static_cast<double>(matB[3]) * static_cast<double>(quaternionA[0]) + static_cast<double>(matB[0xf]) * static_cast<double>(quaternionA[3]));
return quaternionResult;
}
OPERATOR_MULTIPLY_4 p_operator_multiply_4 = reinterpret_cast<OPERATOR_MULTIPLY_4>(0x7bc6a0);
OPERATOR_MULTIPLY_4 p_original_operator_multiply_4 = NULL;
float* __fastcall detoured_operator_multiply_4(float* matA, float* matB, float* matC)
{
matA[0] = static_cast<float>(static_cast<double>(matC[12]) * static_cast<double>(matB[3]) + static_cast<double>(matC[8]) * static_cast<double>(matB[2]) + static_cast<double>(matB[1]) * static_cast<double>(matC[4]) + static_cast<double>(matB[0]) * static_cast<double>(matC[0]));
matA[1] = static_cast<float>(static_cast<double>(matB[3]) * static_cast<double>(matC[13]) + static_cast<double>(matB[2]) * static_cast<double>(matC[9]) + static_cast<double>(matC[5]) * static_cast<double>(matB[1]) + static_cast<double>(matC[1]) * static_cast<double>(matB[0]));
matA[2] = static_cast<float>(static_cast<double>(matB[3]) * static_cast<double>(matC[14]) + static_cast<double>(matB[2]) * static_cast<double>(matC[10]) + static_cast<double>(matC[6]) * static_cast<double>(matB[1]) + static_cast<double>(matC[2]) * static_cast<double>(matB[0]));
matA[3] = static_cast<float>(static_cast<double>(matB[2]) * static_cast<double>(matC[11]) + static_cast<double>(matB[3]) * static_cast<double>(matC[15]) + static_cast<double>(matB[0]) * static_cast<double>(matC[3]) + static_cast<double>(matC[7]) * static_cast<double>(matB[1]));
matA[4] = static_cast<float>(static_cast<double>(matB[7]) * static_cast<double>(matC[12]) + static_cast<double>(matB[6]) * static_cast<double>(matC[8]) + static_cast<double>(matB[4]) * static_cast<double>(matC[0]) + static_cast<double>(matC[4]) * static_cast<double>(matB[5]));
matA[5] = static_cast<float>(static_cast<double>(matB[7]) * static_cast<double>(matC[13]) + static_cast<double>(matB[6]) * static_cast<double>(matC[9]) + static_cast<double>(matC[5]) * static_cast<double>(matB[5]) + static_cast<double>(matC[1]) * static_cast<double>(matB[4]));
matA[6] = static_cast<float>(static_cast<double>(matB[7]) * static_cast<double>(matC[14]) + static_cast<double>(matB[6]) * static_cast<double>(matC[10]) + static_cast<double>(matC[6]) * static_cast<double>(matB[5]) + static_cast<double>(matC[2]) * static_cast<double>(matB[4]));
matA[7] = static_cast<float>(static_cast<double>(matB[6]) * static_cast<double>(matC[11]) + static_cast<double>(matB[7]) * static_cast<double>(matC[15]) + static_cast<double>(matB[4]) * static_cast<double>(matC[3]) + static_cast<double>(matB[5]) * static_cast<double>(matC[7]));
matA[8] = static_cast<float>(static_cast<double>(matB[11]) * static_cast<double>(matC[12]) + static_cast<double>(matB[10]) * static_cast<double>(matC[8]) + static_cast<double>(matB[8]) * static_cast<double>(matC[0]) + static_cast<double>(matC[4]) * static_cast<double>(matB[9]));
matA[9] = static_cast<float>(static_cast<double>(matB[11]) * static_cast<double>(matC[13]) + static_cast<double>(matB[10]) * static_cast<double>(matC[9]) + static_cast<double>(matC[5]) * static_cast<double>(matB[9]) + static_cast<double>(matC[1]) * static_cast<double>(matB[8]));
matA[10] = static_cast<float>(static_cast<double>(matB[11]) * static_cast<double>(matC[14]) + static_cast<double>(matB[10]) * static_cast<double>(matC[10]) + static_cast<double>(matC[6]) * static_cast<double>(matB[9]) + static_cast<double>(matC[2]) * static_cast<double>(matB[8]));
matA[11] = static_cast<float>(static_cast<double>(matB[10]) * static_cast<double>(matC[11]) + static_cast<double>(matB[11]) * static_cast<double>(matC[15]) + static_cast<double>(matB[8]) * static_cast<double>(matC[3]) + static_cast<double>(matB[9]) * static_cast<double>(matC[7]));
matA[12] = static_cast<float>(static_cast<double>(matB[14]) * static_cast<double>(matC[8]) + static_cast<double>(matB[13]) * static_cast<double>(matC[4]) + static_cast<double>(matB[15]) * static_cast<double>(matC[12]) + static_cast<double>(matB[12]) * static_cast<double>(matC[0]));
matA[13] = static_cast<float>(static_cast<double>(matB[14]) * static_cast<double>(matC[9]) + static_cast<double>(matB[12]) * static_cast<double>(matC[1]) + static_cast<double>(matB[13]) * static_cast<double>(matC[5]) + static_cast<double>(matB[15]) * static_cast<double>(matC[13]));
matA[14] = static_cast<float>(static_cast<double>(matB[14]) * static_cast<double>(matC[10]) + static_cast<double>(matB[12]) * static_cast<double>(matC[2]) + static_cast<double>(matB[13]) * static_cast<double>(matC[6]) + static_cast<double>(matB[15]) * static_cast<double>(matC[14]));
matA[15] = static_cast<float>(static_cast<double>(matB[14]) * static_cast<double>(matC[11]) + static_cast<double>(matB[13]) * static_cast<double>(matC[7]) + static_cast<double>(matB[12]) * static_cast<double>(matC[3]) + static_cast<double>(matC[15]) * static_cast<double>(matB[15]));
return matA;
}
// Seems not used
//typedef float* (__fastcall* OPERATOR_MULTIPLY_5)(float*, float*, float*);
//OPERATOR_MULTIPLY_5 p_operator_multiply_5 = reinterpret_cast<OPERATOR_MULTIPLY_5>(0x7bae60);
//OPERATOR_MULTIPLY_5 p_original_operator_multiply_5 = NULL;
//float* __fastcall detoured_operator_multiply_5(float* matA, float* matB, float* matC)
//{
// if (false == enableX87polyfill) {
// return p_original_operator_multiply_5(matA, matB, matC);
// }
// // not tested
// matA[1] = matB[2] * matC[7] + matB[1] * matC[4] + matC[1] * matB[0];
// matA[2] = matB[1] * matC[5] + matB[2] * matC[8] + matB[0] * matC[2];
// matA[3] = matC[6] * matB[5] + matC[3] * matB[4] + matB[3] * matC[0];
// matA[0] = matB[0] * matC[0] + matB[2] * matC[6] + matB[1] * matC[3];
// matA[4] = matB[3] * matC[1] + matB[5] * matC[7] + matB[4] * matC[4];
// matA[6] = matB[6] * matC[0] + matC[6] * matB[8] + matC[3] * matB[7];
// matA[5] = matC[8] * matB[5] + matB[3] * matC[2] + matB[4] * matC[5];
// matA[7] = matB[8] * matC[7] + matB[7] * matC[4] + matB[6] * matC[1];
// matA[8] = matB[8] * matC[8] + matB[6] * matC[2] + matB[7] * matC[5];
// matA[9] = matC[6] * matB[11] + matB[10] * matC[3] + matB[9] * matC[0] + matC[9];
// matA[10] = matB[10] * matC[4] + matB[9] * matC[1] + matB[11] * matC[7] + matC[10];
// matA[11] = matB[10] * matC[5] + matB[9] * matC[2] + matC[8] * matB[11] + matC[11];
//
// return matA;
//}
OPERATOR_MULTIPLY_6 p_operator_multiply_6 = reinterpret_cast<OPERATOR_MULTIPLY_6>(0x5f8cf0);
OPERATOR_MULTIPLY_6 p_original_operator_multiply_6 = NULL;
float* __fastcall detoured_operator_multiply_6(float* result, float* vecA, float factor) {
result[0] = static_cast<float>(static_cast<double>(vecA[0]) * static_cast<double>(factor));
result[1] = static_cast<float>(static_cast<double>(vecA[1]) * static_cast<double>(factor));
result[2] = static_cast<float>(static_cast<double>(vecA[2]) * static_cast<double>(factor));
return result;
}
OPERATOR_MULTIPLY_ASSIGN_1 p_operator_multiply_assign_1 = reinterpret_cast<OPERATOR_MULTIPLY_ASSIGN_1>(0x5132f0);
OPERATOR_MULTIPLY_ASSIGN_1 p_original_operator_multiply_assign_1 = NULL;
float* __fastcall detoured_operator_multiply_assign_1(float* self, void* ignored, float factor) {
self[0] = static_cast<float>(static_cast<double>(self[0]) * static_cast<double>(factor));
self[1] = static_cast<float>(static_cast<double>(self[1]) * static_cast<double>(factor));
self[2] = static_cast<float>(static_cast<double>(self[2]) * static_cast<double>(factor));
return self;
}
MATRIX_TRANSLATE_1 p_matrix_translate_1 = reinterpret_cast<MATRIX_TRANSLATE_1>(0x7bdc40);
MATRIX_TRANSLATE_1 p_original_matrix_translate_1 = NULL;
float* __fastcall detoured_matrix_translate_1(float* matSelf, void* ignored, float* matB)
{
matSelf[0xc] = static_cast<float>(static_cast<double>(matSelf[0]) * static_cast<double>(matB[0]) + static_cast<double>(matSelf[4]) * static_cast<double>(matB[1]) + static_cast<double>(matSelf[8]) * static_cast<double>(matB[2]) + static_cast<double>(matSelf[0xc]));
matSelf[0xd] = static_cast<float>(static_cast<double>(matSelf[1]) * static_cast<double>(matB[0]) + static_cast<double>(matSelf[5]) * static_cast<double>(matB[1]) + static_cast<double>(matSelf[9]) * static_cast<double>(matB[2]) + static_cast<double>(matSelf[0xd]));
matSelf[0xe] = static_cast<float>(static_cast<double>(matSelf[2]) * static_cast<double>(matB[0]) + static_cast<double>(matSelf[6]) * static_cast<double>(matB[1]) + static_cast<double>(matSelf[10]) * static_cast<double>(matB[2]) + static_cast<double>(matSelf[0xe]));
return matB;
}
MATRIX_SCALE_1 p_matrix_scale_1 = reinterpret_cast<MATRIX_SCALE_1>(0x7bdca0);
MATRIX_SCALE_1 p_original_matrix_scale_1 = NULL;
float* __fastcall detoured_matrix_scale_1(float* matSelf, void* ignored, float* vecB)
{
matSelf[0] = static_cast<float>(static_cast<double>(matSelf[0]) * static_cast<double>(vecB[0]));
matSelf[1] = static_cast<float>(static_cast<double>(matSelf[1]) * static_cast<double>(vecB[0]));
matSelf[2] = static_cast<float>(static_cast<double>(matSelf[2]) * static_cast<double>(vecB[0]));
matSelf[4] = static_cast<float>(static_cast<double>(matSelf[4]) * static_cast<double>(vecB[1]));
matSelf[5] = static_cast<float>(static_cast<double>(matSelf[5]) * static_cast<double>(vecB[1]));
matSelf[6] = static_cast<float>(static_cast<double>(matSelf[6]) * static_cast<double>(vecB[1]));
matSelf[8] = static_cast<float>(static_cast<double>(matSelf[8]) * static_cast<double>(vecB[2]));
matSelf[9] = static_cast<float>(static_cast<double>(matSelf[9]) * static_cast<double>(vecB[2]));
matSelf[10] = static_cast<float>(static_cast<double>(matSelf[10]) * static_cast<double>(vecB[2]));
return vecB;
}
MATRIX_SCALE_2 p_matrix_scale_2 = reinterpret_cast<MATRIX_SCALE_2>(0x7bdd00);
MATRIX_SCALE_2 p_original_matrix_scale_2 = NULL;
void __fastcall detoured_matrix_scale_2(float* matSelf, void* ignored, float factor)
{
matSelf[0] = static_cast<float>(static_cast<double>(matSelf[0]) * static_cast<double>(factor));
matSelf[1] = static_cast<float>(static_cast<double>(matSelf[1]) * static_cast<double>(factor));
matSelf[2] = static_cast<float>(static_cast<double>(matSelf[2]) * static_cast<double>(factor));
matSelf[4] = static_cast<float>(static_cast<double>(matSelf[4]) * static_cast<double>(factor));
matSelf[5] = static_cast<float>(static_cast<double>(matSelf[5]) * static_cast<double>(factor));
matSelf[6] = static_cast<float>(static_cast<double>(matSelf[6]) * static_cast<double>(factor));
matSelf[8] = static_cast<float>(static_cast<double>(matSelf[8]) * static_cast<double>(factor));
matSelf[9] = static_cast<float>(static_cast<double>(matSelf[9]) * static_cast<double>(factor));
matSelf[10] = static_cast<float>(static_cast<double>(matSelf[10]) * static_cast<double>(factor));
}
FUNTYPE_0x7be490 p_fun_0x7be490 = reinterpret_cast<FUNTYPE_0x7be490>(0x7be490);
FUNTYPE_0x7be490 p_original_fun_0x7be490 = NULL;
float* __fastcall detoured_fun_0x7be490(float* matA, float* vecB, float angle, bool skipVectorNormalization)
{
if (skipVectorNormalization == false) {
double d0 = static_cast<double>(vecB[0]);
double d1 = static_cast<double>(vecB[1]);
double d2 = static_cast<double>(vecB[2]);
double sqrtResult = std::sqrt(d0 * d0 + d1 * d1 + d2 * d2);
vecB[0] = static_cast<float>(vecB[0] / sqrtResult);
vecB[1] = static_cast<float>(vecB[1] / sqrtResult);
vecB[2] = static_cast<float>(vecB[2] / sqrtResult);
}
double cosResult = std::cos(static_cast<double>(angle));
double sinResult = std::sin(static_cast<double>(angle));
double rcosResult = 1.0 - cosResult;
double rVecXY = rcosResult * static_cast<double>(vecB[1]) * static_cast<double>(vecB[0]);
double rVecXZ = rcosResult * static_cast<double>(vecB[2]) * static_cast<double>(vecB[0]);
double rVecYZ = rcosResult * static_cast<double>(vecB[2]) * static_cast<double>(vecB[1]);
matA[0] = static_cast<float>(static_cast<double>(vecB[0]) * static_cast<double>(vecB[0]) * rcosResult + cosResult);
matA[1] = static_cast<float>(rVecXY + static_cast<double>(vecB[2]) * sinResult);
matA[2] = static_cast<float>(rVecXZ - static_cast<double>(vecB[1]) * sinResult);
matA[3] = static_cast<float>(rVecXY - static_cast<double>(vecB[2]) * sinResult);
matA[4] = static_cast<float>(static_cast<double>(vecB[1]) * static_cast<double>(vecB[1]) * rcosResult + cosResult);
matA[5] = static_cast<float>(rVecYZ + static_cast<double>(vecB[0]) * sinResult);
matA[6] = static_cast<float>(rVecXZ + static_cast<double>(vecB[1]) * sinResult);
matA[7] = static_cast<float>(rVecYZ - static_cast<double>(vecB[0]) * sinResult);
matA[8] = static_cast<float>(static_cast<double>(vecB[2]) * static_cast<double>(vecB[2]) * rcosResult + cosResult);
return matA;
}
FUNTYPE_0x7bdfc0 p_fun_0x7bdfc0 = reinterpret_cast<FUNTYPE_0x7bdfc0>(0x7bdfc0);
FUNTYPE_0x7bdfc0 p_original_fun_0x7bdfc0 = NULL;
float* __fastcall detoured_fun_0x7bdfc0(float* matSelf, float* matA, float* matB) {
matSelf[0] = static_cast<float>(static_cast<double>(matA[0]) * static_cast<double>(matB[0]) + static_cast<double>(matB[3]) * static_cast<double>(matA[1]) + static_cast<double>(matB[6]) * static_cast<double>(matA[2]));
matSelf[1] = static_cast<float>(static_cast<double>(matA[1]) * static_cast<double>(matB[4]) + static_cast<double>(matB[7]) * static_cast<double>(matA[2]) + static_cast<double>(matB[1]) * static_cast<double>(matA[0]));
matSelf[2] = static_cast<float>(static_cast<double>(matA[1]) * static_cast<double>(matB[5]) + static_cast<double>(matA[0]) * static_cast<double>(matB[2]) + static_cast<double>(matB[8]) * static_cast<double>(matA[2]));
matSelf[3] = static_cast<float>(static_cast<double>(matB[3]) * static_cast<double>(matA[4]) + static_cast<double>(matB[6]) * static_cast<double>(matA[5]) + static_cast<double>(matA[3]) * static_cast<double>(matB[0]));
matSelf[4] = static_cast<float>(static_cast<double>(matA[3]) * static_cast<double>(matB[1]) + static_cast<double>(matA[4]) * static_cast<double>(matB[4]) + static_cast<double>(matA[5]) * static_cast<double>(matB[7]));
matSelf[5] = static_cast<float>(static_cast<double>(matA[4]) * static_cast<double>(matB[5]) + static_cast<double>(matA[3]) * static_cast<double>(matB[2]) + static_cast<double>(matA[5]) * static_cast<double>(matB[8]));
matSelf[6] = static_cast<float>(static_cast<double>(matA[6]) * static_cast<double>(matB[0]) + static_cast<double>(matA[7]) * static_cast<double>(matB[3]) + static_cast<double>(matB[6]) * static_cast<double>(matA[8]));
matSelf[7] = static_cast<float>(static_cast<double>(matA[8]) * static_cast<double>(matB[7]) + static_cast<double>(matA[6]) * static_cast<double>(matB[1]) + static_cast<double>(matA[7]) * static_cast<double>(matB[4]));
matSelf[8] = static_cast<float>(static_cast<double>(matB[8]) * static_cast<double>(matA[8]) + static_cast<double>(matA[6]) * static_cast<double>(matB[2]) + static_cast<double>(matA[7]) * static_cast<double>(matB[5]));
return matSelf;
}
// Seems not used
//typedef float* (__thiscall* FUNTYPE_0x7bf860)(float*, float*, float*, float*);
//FUNTYPE_0x7bf860 p_fun_0x7bf860 = reinterpret_cast<FUNTYPE_0x7bf860>(0x7bf860);
//FUNTYPE_0x7bf860 p_original_fun_0x7bf860 = NULL;
//float* __fastcall detoured_fun_0x7bf860(float* matSelf, void* ignored, float* vecB, float* vecC, float* vecD)
//{
// if (false == enableX87polyfill) {
// return p_original_fun_0x7bf860(matSelf, vecB, vecC, vecD);
// }
// // not tested
// float rsqrtResult = 1.0f / vectorLength(matSelf);
// matSelf[0] = (vecC[1] - vecB[1]) * (vecD[2] - vecB[2]) - (vecC[2] - vecB[2]) * (vecD[1] - vecB[1]);
// matSelf[0] *= rsqrtResult;
// matSelf[1] = (vecD[0] - vecB[0]) * (vecC[2] - vecB[2]) - (vecC[0] - vecB[0]) * (vecD[2] - vecB[2]);
// matSelf[1] *= rsqrtResult;
// matSelf[2] = (vecC[0] - vecB[0]) * (vecD[1] - vecB[1]) - (vecD[0] - vecB[0]) * (vecC[1] - vecB[1]);
// matSelf[2] *= rsqrtResult;
// matSelf[3] = -(matSelf[0] * vecB[0] + matSelf[1] * vecB[1] + matSelf[2] * vecB[2]);
// matSelf[3] *= rsqrtResult;
// matSelf[4] = vecB[0];
// matSelf[5] = vecB[1];
// matSelf[6] = vecB[2];
// matSelf[7] = vecC[0];
// matSelf[8] = vecC[1];
// matSelf[9] = vecC[2];
// matSelf[10] = vecD[0];
// matSelf[0xb] = vecD[1];
// matSelf[0xc] = vecD[2];
// return matSelf;
//}
MATRIX_ROTATE_1 p_matrix_rotate_1 = reinterpret_cast<MATRIX_ROTATE_1>(0x7bdb00);
MATRIX_ROTATE_1 p_original_matrix_rotate_1 = NULL;
float* __fastcall detoured_matrix_rotate_1(float* matA, float* vecB, float angle, bool skipVectorNormalization)
{
if (skipVectorNormalization == false) {
double sqrtResult = std::sqrt(static_cast<double>(vecB[0]) * static_cast<double>(vecB[0]) + static_cast<double>(vecB[1]) * static_cast<double>(vecB[1]) + static_cast<double>(vecB[2]) * static_cast<double>(vecB[2]));
vecB[0] = static_cast<float>(vecB[0] / sqrtResult);
vecB[1] = static_cast<float>(vecB[1] / sqrtResult);
vecB[2] = static_cast<float>(vecB[2] / sqrtResult);
}
double cosResult = std::cos(static_cast<double>(angle));
double sinResult = std::sin(static_cast<double>(angle));
double rcosResult = 1.0 - cosResult;
matA[0] = static_cast<float>(static_cast<double>(vecB[0]) * static_cast<double>(vecB[0]) * rcosResult + cosResult);
matA[1] = static_cast<float>(rcosResult * static_cast<double>(vecB[1]) * static_cast<double>(vecB[0]) + static_cast<double>(vecB[2]) * sinResult);
matA[2] = static_cast<float>(rcosResult * static_cast<double>(vecB[2]) * static_cast<double>(vecB[0]) - static_cast<double>(vecB[1]) * sinResult);
matA[3] = 0.0f;
matA[4] = static_cast<float>(rcosResult * static_cast<double>(vecB[1]) * static_cast<double>(vecB[0]) - static_cast<double>(vecB[2]) * sinResult);
matA[5] = static_cast<float>(static_cast<double>(vecB[1]) * static_cast<double>(vecB[1]) * rcosResult + cosResult);
matA[6] = static_cast<float>(static_cast<double>(vecB[0]) * sinResult + rcosResult * static_cast<double>(vecB[2]) * static_cast<double>(vecB[1]));
matA[7] = 0.0f;
matA[8] = static_cast<float>(rcosResult * static_cast<double>(vecB[2]) * static_cast<double>(vecB[0]) + static_cast<double>(vecB[1]) * sinResult);
matA[9] = static_cast<float>(rcosResult * static_cast<double>(vecB[2]) * static_cast<double>(vecB[1]) - static_cast<double>(vecB[0]) * sinResult);
matA[0xa] = static_cast<float>(static_cast<double>(vecB[2]) * static_cast<double>(vecB[2]) * rcosResult + cosResult);
matA[0xb] = 0.0f;
matA[0xc] = 0.0f;
matA[0xd] = 0.0f;
matA[0xe] = 0.0f;
matA[0xf] = 1.0f;
return matA;
}
SQUAREDMAGNITUDE p_squaredMagnitude = reinterpret_cast<SQUAREDMAGNITUDE>(0x4549f0);
SQUAREDMAGNITUDE p_original_squaredMagnitude = NULL;
double __fastcall detoured_squaredMagnitude(float* src) {
double d0 = static_cast<double>(src[0]);
double d1 = static_cast<double>(src[1]);
double d2 = static_cast<double>(src[2]);
return d0 * d0 + d1 * d1 + d2 * d2;
}
CALPLANENORMAL p_calculatePlaneNormal = reinterpret_cast<CALPLANENORMAL>(0x637480);
CALPLANENORMAL p_original_calculatePlaneNormal = NULL;
void __fastcall detoured_calculatePlaneNormal(float* self, void* ignored, float* p1, float* p2, float* p3) {
double selfHD[4];
selfHD[0] = (static_cast<double>(p2[1]) - static_cast<double>(p1[1])) * (static_cast<double>(p3[2]) - static_cast<double>(p1[2])) - (static_cast<double>(p2[2]) - static_cast<double>(p1[2])) * (static_cast<double>(p3[1]) - static_cast<double>(p1[1]));
selfHD[1] = (static_cast<double>(p2[2]) - static_cast<double>(p1[2])) * (static_cast<double>(p3[0]) - static_cast<double>(p1[0])) - (static_cast<double>(p3[2]) - static_cast<double>(p1[2])) * (static_cast<double>(p2[0]) - static_cast<double>(p1[0]));
selfHD[2] = (static_cast<double>(p3[1]) - static_cast<double>(p1[1])) * (static_cast<double>(p2[0]) - static_cast<double>(p1[0])) - (static_cast<double>(p2[1]) - static_cast<double>(p1[1])) * (static_cast<double>(p3[0]) - static_cast<double>(p1[0]));
double sqrtResult = std::sqrt(selfHD[2] * selfHD[2] + selfHD[1] * selfHD[1] + selfHD[0] * selfHD[0]);
self[0] = static_cast<float>(selfHD[0] / sqrtResult);
self[1] = static_cast<float>(selfHD[1] / sqrtResult);
self[2] = static_cast<float>(selfHD[2] / sqrtResult);
self[3] = static_cast<float>(-(selfHD[0] * static_cast<double>(p1[0]) + selfHD[1] * static_cast<double>(p1[1]) + selfHD[2] * static_cast<double>(p1[2])) / sqrtResult);
}
TRANSFORMAABOX p_transformAABox = reinterpret_cast<TRANSFORMAABOX>(0x6dc470);
TRANSFORMAABOX p_original_transformAABox = NULL;
void __fastcall detoured_transformAABox(float* C33Mat, float* C3Vec_A, float* C3Vec_B, float* CAAbox_A, float* CAAbox_B) {
float* ptr[3];
ptr[0] = C33Mat;
ptr[1] = C3Vec_A;
ptr[2] = C3Vec_B;
for (uint32_t outer_i = 0; outer_i < 3; outer_i++, CAAbox_B++) {
for (uint32_t inner_i = 0; inner_i < 3; inner_i++) {
double test1 = static_cast<double>(ptr[inner_i][outer_i]) * static_cast<double>(CAAbox_A[inner_i]);
double test2 = static_cast<double>(CAAbox_A[inner_i + 3]) * static_cast<double>(ptr[inner_i][outer_i]);
if (test2 <= test1) {
CAAbox_B[0] = static_cast<float>(test2 + static_cast<double>(CAAbox_B[0]));
}
else {
CAAbox_B[0] = static_cast<float>(test1 + static_cast<double>(CAAbox_B[0]));
test1 = test2;
}
CAAbox_B[3] = static_cast<float>(test1 + static_cast<double>(CAAbox_B[3]));
}
}
return;
}
LUA_SQRT p_lua_sqrt = reinterpret_cast<LUA_SQRT>(0x7fb020);
LUA_SQRT p_original_lua_sqrt = NULL;
int __fastcall detoured_lua_sqrt(void* L) {
double v = luaL_checknumber(L, 1);
lua_pushnumber(L, std::sqrt(v));
return 1;
}
static void blit_noPitch_1(int w, int h, uint32_t src, uint32_t dst) {
if (w < 4) {
w = 4;
}
if (h < 4) {
h = 4;
}
uint32_t len = w * h;
std::memcpy(reinterpret_cast<void*>(dst), reinterpret_cast<void*>(src), len);
}
static void blit_noPitch_2(int w, int h, uint32_t src, uint32_t dst) {
if (w < 4) {
w = 4;
}
if (h < 4) {
h = 4;
}
uint32_t len = w * h * 4 / 8;
std::memcpy(reinterpret_cast<void*>(dst), reinterpret_cast<void*>(src), len);
}
static void blit_withPitch(int w, int h, uint32_t src, uint32_t srcPitch, uint32_t dst, uint32_t dstPitch, int pixelSize) {
if (srcPitch == dstPitch && w * pixelSize == srcPitch) {
uint32_t len = w * h * pixelSize;
std::memcpy(reinterpret_cast<void*>(dst), reinterpret_cast<void*>(src), len);
}
else {
for (int y = 0; y < h; ++y) {
uint32_t len = w * pixelSize;
std::memcpy(reinterpret_cast<void*>(dst), reinterpret_cast<void*>(src), len);
src += srcPitch;
dst += dstPitch;
}
}
}
static std::map<std::tuple<int, int, int>, uint64_t> blitCounters{};
BLIT_HUB p_blit_hub = reinterpret_cast<BLIT_HUB>(0x5a4f60);
BLIT_HUB p_original_blit_hub = NULL;
void __fastcall detoured_blit_hub(int* vec2size, int unknownFuncIndex, uint32_t srcAddr, uint32_t srcStep, int srcFormat, uint32_t dstAddr, uint32_t dstStep, int dstFormat) {
int* gameBlitInitialized = reinterpret_cast<int*>(0xc0f558);
if (0 == *gameBlitInitialized) {
typedef void(__fastcall* INITBLIT)();
auto p_initBlit = reinterpret_cast<INITBLIT>(0x5a4fc0);
p_initBlit();
*gameBlitInitialized = 1;
}
if (unknownFuncIndex == 0) {
if (srcFormat == 1 && dstFormat == 1) {
blit_withPitch(vec2size[0], vec2size[1], srcAddr, srcStep, dstAddr, dstStep, 4);
return;
}
if (srcFormat == 2 && dstFormat == 2) {
blit_withPitch(vec2size[0], vec2size[1], srcAddr, srcStep, dstAddr, dstStep, 2);
return;
}
if (srcFormat == 4 && dstFormat == 4) {
blit_withPitch(vec2size[0], vec2size[1], srcAddr, srcStep, dstAddr, dstStep, 2);
return;
}
if (srcFormat == 5 && dstFormat == 5) {
blit_noPitch_2(vec2size[0], vec2size[1], srcAddr, dstAddr);
return;
}
if (srcFormat == 6 && dstFormat == 6) {
blit_noPitch_1(vec2size[0], vec2size[1], srcAddr, dstAddr);
return;
}
if (srcFormat == 7 && dstFormat == 7) {
blit_noPitch_1(vec2size[0], vec2size[1], srcAddr, dstAddr);
return;
}
}
auto op = std::make_tuple(unknownFuncIndex, srcFormat, dstFormat);
auto i = blitCounters.find(op);
if (i != blitCounters.end()) {
i->second++;
}
else {
blitCounters.insert({ op, 1 });
}
p_original_blit_hub(vec2size, unknownFuncIndex, srcAddr, srcStep, srcFormat, dstAddr, dstStep, dstFormat);
return;
}
uint64_t polyfill_debugCounter = 0;
std::string getPolyfillDebug() {
std::stringstream ss{};
ss << "Enhanced REP MOVSB: " << ERMS << std::endl;
ss << "Polyfill debug counter: " << polyfill_debugCounter << std::endl;
ss << "Unimplemented Blit history: " << std::endl;
for (auto& i : blitCounters) {
ss << "blit" << std::get<0>(i.first) << "(" << std::get<1>(i.first) << ", " << std::get<2>(i.first) << ") = " << i.second << std::endl;
}
return ss.str();
}
CROSSPRODUCT p_crossProduct = reinterpret_cast<CROSSPRODUCT>(0x672130);
CROSSPRODUCT p_original_crossProduct = NULL;
float* __fastcall detoured_crossProduct(float* result, float* vecA, float* vecB) {
result[0] = static_cast<float>(static_cast<double>(vecA[1]) * static_cast<double>(vecB[2]) - static_cast<double>(vecA[2]) * static_cast<double>(vecB[1]));
result[1] = static_cast<float>(static_cast<double>(vecA[2]) * static_cast<double>(vecB[0]) - static_cast<double>(vecB[2]) * static_cast<double>(vecA[0]));
result[2] = static_cast<float>(static_cast<double>(vecA[0]) * static_cast<double>(vecB[1]) - static_cast<double>(vecA[1]) * static_cast<double>(vecB[0]));
return result;
}
DOTPRODUCT p_dotProduct = reinterpret_cast<DOTPRODUCT>(0x602630);
DOTPRODUCT p_original_dotProduct = NULL;
double __fastcall detoured_dotProduct(float* vecA, float* vecB) {
return static_cast<double>(vecA[0]) * static_cast<double>(vecB[0]) + static_cast<double>(vecA[1]) * static_cast<double>(vecB[1]) + static_cast<double>(vecA[2]) * static_cast<double>(vecB[2]);
}
EVALUATEPOLYNOMIAL p_evaluatePolynomial = reinterpret_cast<EVALUATEPOLYNOMIAL>(0x453620);
EVALUATEPOLYNOMIAL p_original_evaluatePolynomial = NULL;
double __fastcall detoured_evaluatePolynomial(uint32_t count, float* coefficients, float factor) {
double result = static_cast<double>(coefficients[0]);
for (uint32_t i = 1; i <= count; ++i) {
result = result * static_cast<double>(factor) + static_cast<double>(coefficients[i]);
}
return result;
}
static const DWORD criticalSectionSpin = 4000;
ENTERCRITICALSECTION p_enterCriticalSection = NULL;
ENTERCRITICALSECTION p_original_enterCriticalSection = NULL;
void WINAPI detoured_enterCriticalSection(LPCRITICAL_SECTION objPtr) {
if (objPtr != NULL && (reinterpret_cast<uintptr_t>(objPtr) & 1) == 0 && objPtr->SpinCount == 0) {
SetCriticalSectionSpinCount(objPtr, criticalSectionSpin);
}
p_original_enterCriticalSection(objPtr);
}
// This patch is contributed by akamizu. It was originaly found on Mac.
// Thank you akamizu!
FUNTYPE_0x7c29f0 p_fun_0x7c29f0 = reinterpret_cast<FUNTYPE_0x7c29f0>(0x7c29f0);
FUNTYPE_0x7c29f0 p_original_fun_0x7c29f0 = NULL;
uint16_t __fastcall detoured_fun_0x7c29f0(float* ray_data, uint32_t vertex_base, uint16_t* indices, float* out_distance, float* out_uv, float tolerance) {
const C3Vector origin = vectorFromFloatArray(ray_data);
const C3Vector direction = vectorFromFloatArray(ray_data + 3);
const uint16_t idx0 = indices[0];
const uint16_t idx1 = indices[1];
const uint16_t idx2 = indices[2];
const C3Vector v0 = vectorFromFloatArrayByIndex(vertex_base, idx0);
const C3Vector v1 = vectorFromFloatArrayByIndex(vertex_base, idx1);
const C3Vector v2 = vectorFromFloatArrayByIndex(vertex_base, idx2);
const C3Vector edge1 = vectorSubtract(v1, v0);
const C3Vector edge2 = vectorSubtract(v2, v0);
const C3Vector pvec = vectorCrossProduct(direction, edge2);
const float det = vectorDotProduct(edge1, pvec);
const float det_min = *reinterpret_cast<const float*>(0x81d9bc);
const float det_max = *reinterpret_cast<const float*>(0x80e2e4);
if (!(det <= det_min || det >= det_max)) {
return 0;
}
const float one = *reinterpret_cast<const float*>(0x7ff9d8);
const float inv_det = one / det;
const C3Vector tvec = vectorSubtract(origin, v0);
const float u = vectorDotProduct(tvec, pvec) * inv_det;
const float neg_tol = -tolerance;
const float pos_tol = tolerance + one;
if (u < neg_tol || u > pos_tol) {
return 0;
}
const C3Vector qvec = vectorCrossProduct(tvec, edge1);
const float v = vectorDotProduct(direction, qvec) * inv_det;
if (v < neg_tol || (v + u) > pos_tol) {
return 0;
}
const float t = vectorDotProduct(qvec, edge2) * inv_det;
if (out_distance != NULL) {
*out_distance = t;
}
if (out_uv != NULL) {
out_uv[0] = u;
out_uv[1] = v;
}
return 1;
}