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Server:
Auf Spieler warten
Startkonfig and die Spieler schicken (Starteinheiten)
abwechselnd die Spieler 30 sec lang ziehen lassen
wenn der Spieler zieht oder der Timer abläut ist der nächste dran
Chatnachrichten werden immer weitergeleitet
Die Spielerzüge werden vom Server auf gültigkeit überprüft
gültige Züge werden an alle Spieler gesendet
Client:
Client verbindet sich mit Name und Startheld zum Server
Dann wartet er auf das Startsignal vom Server
Dann zeigt er das Spielfeld an
Dann wartet er bis er dran ist
Der Spieler kann dann einen (oder mehrere) Befehle geben
Wenn der Server ein Kommando schickt zeigt der Client das an
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