Trick sends multicast messages announcing the running sim: https://nasa.github.io/trick/documentation/simulation_capabilities/Variable-Server#variable-server-broadcast-channel
These can be used for smarter reconnection behavior, and they could also be used to avoid needing hard-coded hostnames and/or ports.
I have a working implementation that uses them for reconnection.
Trick sends multicast messages announcing the running sim: https://nasa.github.io/trick/documentation/simulation_capabilities/Variable-Server#variable-server-broadcast-channel
These can be used for smarter reconnection behavior, and they could also be used to avoid needing hard-coded hostnames and/or ports.
I have a working implementation that uses them for reconnection.