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64 lines (55 loc) · 1.29 KB
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const { battle, turnDist } = require('./utils');
class Planet {
constructor(id, x, y, owner, ships, growth) {
this.id = id;
this.x = x;
this.y = y;
this.owner = owner;
this.ships = ships;
this.growth = growth;
}
generateShips() {
if (this.owner > 0) {
this.ships += this.growth;
}
}
battle(fleets) {
if (fleets.length > 0) {
[this.owner, this.ships] = battle(this, fleets);
}
}
}
class Fleet {
constructor(owner, ships, source, destination, totalTurns, remainingTurns) {
this.owner = owner;
this.ships = ships;
this.source = source;
this.destination = destination;
this.totalTurns = totalTurns || turnDist(source, destination);
this.remainingTurns = remainingTurns || this.totalTurns;
}
advance() {
this.remainingTurns -= 1;
}
hasArrived() {
return this.remainingTurns <= 0;
}
forJson() {
return {
owner: this.owner,
ships: this.ships,
source: this.source.id,
destination: this.destination.id,
totalTurns: this.totalTurns,
remainingTurns: this.remainingTurns,
};
}
}
class Order {
constructor(source, destination, ships) {
this.source = source;
this.destination = destination;
this.ships = ships;
}
}
module.exports = { Planet, Fleet, Order };