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102 lines (102 loc) · 4.97 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{6271B317-0737-489F-8319-67F0AC291D20}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MessengerRando</RootNamespace>
<AssemblyName>TheMessengerRandomizer</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\..\..\Steam\steamapps\common\The Messenger\Mods\TheMessengerRandomizer\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\Steam\steamapps\common\The Messenger\TheMessenger_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>..\..\..\..\..\Steam\steamapps\common\The Messenger\TheMessenger_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MMHOOK_Assembly-CSharp">
<HintPath>..\..\..\..\..\Steam\steamapps\common\The Messenger\TheMessenger_Data\Managed\MMHOOK_Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Mono.Cecil">
<HintPath>..\..\..\..\..\Steam\steamapps\common\The Messenger\TheMessenger_Data\Managed\Mono.Cecil.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MonoMod.Utils">
<HintPath>..\..\..\..\..\Steam\steamapps\common\The Messenger\TheMessenger_Data\Managed\MonoMod.Utils.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\Steam\steamapps\common\The Messenger\TheMessenger_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.AnimationModule">
<HintPath>..\..\..\..\..\Steam\steamapps\common\The Messenger\TheMessenger_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\..\..\Steam\steamapps\common\The Messenger\TheMessenger_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\..\..\Steam\steamapps\common\The Messenger\TheMessenger_Data\Managed\UnityEngine.UI.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>..\..\..\..\..\Steam\steamapps\common\The Messenger\TheMessenger_Data\Managed\UnityEngine.UIModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Exceptions\RandomizerException.cs" />
<Compile Include="Overrides\RandoCatacombLevelInitializer.cs" />
<Compile Include="RO\SamplePlayerRO.cs" />
<Compile Include="RO\RandoItemRO.cs" />
<Compile Include="RO\SeedRO.cs" />
<Compile Include="RO\LocationRO.cs" />
<Compile Include="Utils\RandoSave.cs" />
<Compile Include="Utils\SettingValue.cs" />
<Compile Include="Utils\SettingType.cs" />
<Compile Include="Utils\DialogChanger.cs" />
<Compile Include="Utils\RandomizerConstants.cs" />
<Compile Include="Utils\SeedType.cs" />
<Compile Include="Utils\RandomizerStateManager.cs" />
<Compile Include="Utils\RandomizerSaveMethod.cs" />
<Compile Include="Utils\ItemRandomizerUtil.cs" />
<Compile Include="RandomizerMain.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>