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This repository was archived by the owner on Aug 17, 2019. It is now read-only.
Currently, userland patches are stubbed.
What I want, is to be able to specify which application (most likely title ID) to patch, in a .cake file, and have 3ds_injector handle the patching. How do we tell 3ds_injector what patches to load? Possibly a file on the SD card, or a list of paths to .cake files somewhere in memory, or hell, have it load the config.dat and read the selected cakes.
Currently, userland patches are stubbed.
What I want, is to be able to specify which application (most likely title ID) to patch, in a .cake file, and have 3ds_injector handle the patching. How do we tell 3ds_injector what patches to load? Possibly a file on the SD card, or a list of paths to .cake files somewhere in memory, or hell, have it load the config.dat and read the selected cakes.