What
Radius that responds to interaction state — Material 3's press morph (a pressed control's corners tighten/relax with an animation) is the canonical example.
Why
Needed for a high-fidelity Material-style preset; part of the "recreate almost any design system" bar.
Notes
What
Radius that responds to interaction state — Material 3's press morph (a pressed control's corners tighten/relax with an animation) is the canonical example.
Why
Needed for a high-fidelity Material-style preset; part of the "recreate almost any design system" bar.
Notes
data-pressedradius var swap +transition-[border-radius]on control roles (proposal: radius role layer (control/item/surface/panel) + pill #579); must respectprefers-reduced-motion.