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Copy pathloader_test.go
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293 lines (258 loc) · 6.59 KB
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package batch
import (
"context"
"errors"
"strconv"
"sync"
"sync/atomic"
"testing"
"time"
)
func TestBatchedLoad(t *testing.T) {
testLoad := func(t *testing.T, loader ILoader[int, int], touched *int32) {
ctx := context.Background()
loadings := make([]*Future[int], 0, 55_000)
sum := 0
for range 50_000 {
loadings = append(loadings, loader.Load(ctx, 1))
}
for range 1_000 {
go func() {
loader.Load(ctx, 1)
}()
}
for _, loading := range loadings {
v, _ := loading.Get(ctx)
sum += v
}
if err := loader.Close(ctx); err != nil {
panic(err)
}
if sum != 50_000 {
t.Fatalf("sum is %d != 50_000", touched)
}
if *touched > 1 {
t.Fatalf("touched too many time %d > 1", touched)
}
}
t.Run("Load", func(t *testing.T) {
touched := int32(0)
loader := NewLoader[int, int]().
Configure(WithMaxItem(50_000+1000+1), WithMaxWait(1*time.Second)).
Run(loadMapInt1(&touched))
testLoad(t, loader, &touched)
})
t.Run("Load (Keys)", func(t *testing.T) {
touched := int32(0)
loader := NewLoader[int, int]().
Configure(WithMaxItem(10), WithMaxWait(1*time.Second)).
Run(loadMapInt1(&touched), WithLoaderCountKeys[int]())
testLoad(t, loader, &touched)
})
testLoadAll := func(t *testing.T, loader ILoader[int, int], touched *int32) {
ctx := context.Background()
loadings := make([]map[int]*Future[int], 0, 55_000)
sum := 0
for range 50_000 {
loadings = append(loadings, loader.LoadAll(ctx, []int{1, 2, 3}))
}
for range 1_000 {
go func() {
loader.LoadAll(ctx, []int{1, 2, 3})
}()
}
for _, m := range loadings {
for _, loading := range m {
v, _ := loading.Get(ctx)
sum += v
}
}
if err := loader.Close(ctx); err != nil {
panic(err)
}
if sum != 150_000 {
t.Fatalf("sum is %d != 150_000", touched)
}
if *touched > 1 {
t.Fatalf("touched too many time %d > 1", touched)
}
}
t.Run("LoadAll", func(t *testing.T) {
touched := int32(0)
loader := NewLoader[int, int]().
Configure(WithMaxItem(50_000*3+1000*3+1), WithMaxWait(1*time.Second)).
Run(loadMapInt1(&touched))
testLoadAll(t, loader, &touched)
})
t.Run("LoadAll (Keys)", func(t *testing.T) {
touched := int32(0)
loader := NewLoader[int, int]().
Configure(WithMaxItem(10), WithMaxWait(1*time.Second)).
Run(loadMapInt1(&touched), WithLoaderCountKeys[int]())
testLoadAll(t, loader, &touched)
})
}
func TestBatchedLoadCancel(t *testing.T) {
loader := NewLoader[int, int]().
Configure(WithMaxItem(100), WithMaxWait(Unset)).
Run(func(batch LoadKeys[int], _ int64) (map[int]int, error) {
<-batch.Ctx.Done()
return nil, batch.Ctx.Err()
}, WithLoaderCountKeys[int]())
ctx, cancel := context.WithCancel(context.Background())
loadings := make([]*Future[int], 0, 15_000)
for range 10_000 {
loadings = append(loadings, loader.Load(ctx, 1))
}
for range 1_000 {
m := loader.LoadAll(ctx, []int{1, 2})
for _, loading := range m {
loadings = append(loadings, loading)
}
}
cancel()
err := loader.Flush(context.Background())
if err != nil {
t.Fatalf("error flushing")
}
for _, loading := range loadings {
_, err := loading.Get(context.Background())
if err == nil {
t.Fatalf("missing error when cancelled")
}
}
if err := loader.Close(context.Background()); err != nil {
panic(err)
}
}
func TestBatchedLoadReuse(t *testing.T) {
touched := int32(0)
loader := NewLoader[int, int]().
Configure(WithMaxItem(100), WithMaxWait(Unset)).
Run(func(_ LoadKeys[int], _ int64) (map[int]int, error) {
atomic.AddInt32(&touched, 1)
return nil, nil
}, WithLoaderCountKeys[int]())
ctx := context.Background()
loading1 := loader.Load(ctx, 1)
loading2 := loader.Load(ctx, 2)
if loader.Load(ctx, 1) != loading1 {
t.Fatalf("loading not reuse pending future")
}
if loader.Load(ctx, 2) != loading2 {
t.Fatalf("loading not reuse pending future")
}
for range 1_000 {
m := loader.LoadAll(ctx, []int{1, 2})
if m[1] != loading1 {
t.Fatalf("loading not reuse pending future")
}
if m[2] != loading2 {
t.Fatalf("loading not reuse pending future")
}
}
wg := sync.WaitGroup{}
for range 1_000 {
wg.Go(func() {
if loader.Load(ctx, 1) != loading1 {
panic("loading not reuse pending future " + strconv.Itoa(int(touched)))
}
if loader.Load(ctx, 2) != loading2 {
panic("loading not reuse pending future " + strconv.Itoa(int(touched)))
}
})
}
wg.Wait()
for range 1_000 {
wg.Go(func() {
m := loader.LoadAll(ctx, []int{1, 2})
if m[1] != loading1 {
panic("loading not reuse pending future " + strconv.Itoa(int(touched)))
}
if m[2] != loading2 {
panic("loading not reuse pending future" + strconv.Itoa(int(touched)))
}
})
}
wg.Wait()
if err := loader.Close(ctx); err != nil {
panic(err)
}
if touched != 1 {
t.Fatalf("touched too many time %d > 1", touched)
}
}
func TestBatchedLoadDisabled(t *testing.T) {
touched := int32(0)
loader := NewLoader[int, int]().
Configure(WithMaxItem(0), WithMaxWait(Unset)).
Run(loadMapInt1(&touched), WithLoaderCountKeys[int]())
ctx := context.Background()
sum := 0
for range 10_000 {
future := loader.Load(ctx, 1)
if !future.IsDone() {
t.Fatalf("async load when disabled")
}
v, _ := future.Get(ctx)
sum += v
}
for range 5_000 {
futures := loader.LoadAll(ctx, []int{1, 2})
for _, future := range futures {
if !future.IsDone() {
t.Fatalf("async load when disabled")
}
v, _ := future.Get(ctx)
sum += v
}
}
if err := loader.Close(ctx); err != nil {
panic(err)
}
if touched != 15_000 {
t.Fatalf("touched not match %d != 15_000", touched)
}
if sum != 20_000 {
t.Fatalf("sum is %d != 20_000", touched)
}
}
func TestStopContext(t *testing.T) {
touched := int32(0)
loader := NewLoader[int, int]().
Configure(WithMaxItem(10), WithMaxWait(Unset)).
Run(loadMapInt1(&touched), WithLoaderCountKeys[int]())
ctx := context.Background()
loadings := make([]*Future[int], 0, 10_000)
for range 10_000 {
loadings = append(loadings, loader.Load(ctx, 1))
}
if touched > 0 {
t.Fatalf("touched when limit not reached")
}
if err := loader.Stop(ctx); err != nil {
panic(err)
}
for _, loading := range loadings {
if !loading.IsDone() {
t.Fatalf("not complete after stopped")
}
_, err := loading.Get(ctx)
if !errors.Is(err, context.Canceled) {
t.Fatalf("invalid error when stop %v", err)
}
}
if touched > 0 {
t.Fatalf("touched when calling stop")
}
}
func loadMapInt1(cnt *int32) LoadBatchFn[int, int] {
return func(batch LoadKeys[int], _ int64) (map[int]int, error) {
atomic.AddInt32(cnt, 1)
res := make(map[int]int, len(batch.Keys))
for _, k := range batch.Keys {
res[k] = 1
}
return res, nil
}
}